Essays about: "dataspel utveckling"
Found 4 essays containing the words dataspel utveckling.
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1. Real-Time Probabilistic Locomotion Synthesis for Uneven Terrain
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : In modern games and animation there is a constant strive for more realistic motion. Today a lot of games use motion matching and blending with lots of post-processing steps to produce animations, but these methods often require huge amounts of motions clips while still having problems with realistic joint weights. READ MORE
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2. Creating Concept Sketches for Game Developers : Sketches that inform and inspire
University essay from Mälardalens högskola/Akademin för innovation, design och teknikAbstract : The objective of this project is to understand how information design– specifically informative illustration– can contribute to producing concept sketches for a science-fiction/puzzle game called Sky’s Edge. Through theoretical studies and research methods, I aimed to deepen my understanding of what makes a concept image a good one, and from that, I aimed to determine how informative illustration can help in designing and sketching the ideas that the job requester needed. READ MORE
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3. Detecting Synchronisation Problems in Networked Lockstep Games
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : The complexity associated with development of networked video games creates a need for tools for verifying a consistent player experience. Some networked games achieve consistency through the lockstep protocol, which requires identical execution of sent commands for players to stay synchronised. READ MORE
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4. Improving configuration management, quality management and development methods in the computer game industry
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik och datavetenskapAbstract : There is a lack of maturity in the software game development that results in development companies using their own invented, but not fully completed, procedures. Through a case study this master thesis gives an overview of the game developers maturity in configuration management, quality assurance and development methods in general. READ MORE