Essays about: "design for blind"
Showing result 1 - 5 of 51 essays containing the words design for blind.
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1. Blockchain-based e-voting system without digital ID: A Proof-of-Concept
University essay from Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013)Abstract : Electronic voting systems have the potential to offer a cost effective, secure and transparent way of communicating with the citizens, increasing trust and participation. However creating a secure open source electronic voting system providing confidentiality and transparency with sufficient performance has long been a challenge. READ MORE
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2. Machine Learning model applied to Reactor Dynamics
University essay from KTH/FysikAbstract : This project’s idea revolved around utilizing the most recent techniques in MachineLearning, Neural Networks, and Data processing to construct a model to be used asa tool to determine stability during core design work. This goal will be achieved bycollecting distribution profiles describing the core state from different steady statesin five burn-up cycles in a reactor to serve as the dataset for training the model. READ MORE
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3. Accessibility and Usability in the City of Malmö : Assessing the Implementation of Universal Design on Pedestrian Walkways for the Blind and Visually Impaired
University essay from Malmö universitet/Institutionen för Urbana Studier (US)Abstract : This paper presents a case study conducted in Malmö, Sweden, with the aim of examining and improving the accessibility and usability of pedestrian walkways for blind and visually impaired people (BVIP). The study focuses on identifying the obstacles faced by BVIPs in using pedestrian walkways in Malmö and proposes strategies to enhance their accessibility. READ MORE
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4. Designing Accessible Medical Information: Understanding the Challenges and Opportunities for Blind and Visually Impaired Individuals
University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Abstract : This thesis presents the result of a research conducted with the blind and visually impaired in scanning a QR-code and finding medical product information. Three prototypes were developed through Design Science Research Methodology and tested via a talk aloud protocol and observation. READ MORE
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5. Spatialisation of Binaural Audio With Head Tracking in First-Person Computer Games
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : Audio in today’s first person computer games plays a vital role in informing players about their surroundings as well as general gameplay elements. Awareness of the direction, distance, and spatial placement of audio sources can be crucial for players in various contexts. READ MORE