Essays about: "digital art education"

Showing result 1 - 5 of 10 essays containing the words digital art education.

  1. 1. Fast Art – A Virtual Fashion Exhibition

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Eva Masiero; [2023]
    Keywords : Sustainable Fashion; Virtual Reality; Art; Co-Design;

    Abstract : This thesis focuses on research through the design process of building an immersive Virtual Reality (VR) experience concept resembling a digital art gallery. It covers the topics of sustainable fashion, changing people’s perspectives and behaviour, and new technologies like VR and Artificial Intelligence (AI). READ MORE

  2. 2. User experience of art museums online

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Linn Moiety; [2022]
    Keywords : ;

    Abstract : Today's requirements for digital presence mean that museums must think outside the box. Digital strategies or manifestations may serve as a foundation to stand on, but in the end, it is the museum's visitors' needs that need to be fulfilled. READ MORE

  3. 3. “Online Participation Art Strategy” : Design for supporting students' wellbeing in crises times

    University essay from Linnéuniversitetet/Institutionen för design (DE)

    Author : Ruoqi Wang; [2021]
    Keywords : students’ wellbeing; higher education; online learning; online participation; crisis preparedness 3;

    Abstract : Online learning in the present circumstances of the pandemic is unique, unlike common digital learning situations, raises a number of concerns. University students might struggle with adjustment and feel discouraged by changes, as conventional socializing in class is their major loss in online learning. READ MORE

  4. 4. Codeinskij : Art and programming as part of young children’s creative exploration

    University essay from Umeå universitet/Designhögskolan vid Umeå universitet

    Author : Camerin Paolo; [2021]
    Keywords : Interaction Desing; Programming; Children; Programming education; STEM; STEM education; STEAM; STEAM education; Digital art; digital art education; art; interactive experience; experience prototyping;

    Abstract : This is a project that explores the realm of programming and art education for young children, trying to bring these two disciplines together in a fun and playful way. The aim is to allow children to express themselves creatively and at the same time explore and understand basic concepts of coding and programming. READ MORE

  5. 5. VIRTUAL AND REAL

    University essay from Lunds universitet/Industridesign

    Author : Yifan Li; [2019]
    Keywords : Arts and Architecture; Technology and Engineering;

    Abstract : According to the statistics from Programme for International Student Assessment (PISA) and Trends in International Mathematics and Science Study (TIMSS), a continuously declining trend is showed in Swedish kids' mathematical performance during recent years. In comparison with other OECD countries, the mathematical literacy of 15-year-old students in Sweden is almost below average. READ MORE