Essays about: "electronic gaming"

Showing result 1 - 5 of 9 essays containing the words electronic gaming.

  1. 1. Digital Front End Algorithms for Sub-Band Full Duplex

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Midhat Rizvi; Khaled Al-Khateeb; [2023]
    Keywords : Adjacent Channel Leakage Ratio; Bit Error Rate; Clipping and Filtering; Crest Factor Reduction; Digital front end; Digital Pre-Distortion Error Vector Magnitude; Frequency Division Duplex; Power Amplifier; Peak to Average Power Ratio; Peak Cancellation Crest Factor Reduction; Sub Band Full Duplex; Self-Interference Cancellation; Signal-to-Interference Noise Ratio; Signal-to-Noise Ratio; Turbo Clipping; Time Division Duplex; Technology and Engineering;

    Abstract : Sub-band full duplex is a new communication scheme technology, where a single frequency band is partitioned into sub-bands for downlink (DL) and up-link(UL) transmissions, and both can take place simultaneously. The idea behind the sub-band full duplex development is to improve the throughput, and coverage and reduce the latency of the UL communication by allowing the UL reception during the DL transmission. READ MORE

  2. 2. The iterative construction process of a spectator interface for Competitive Multiplayer Online Battle Arena (MOBA) Game : What to consider when designing a spectator interface

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Te Hua Tseng; [2021]
    Keywords : MOBA; Spectator interface; Spectatorship; Esport; League of Legends; Design guidelines; Design principles; Competitive gaming;

    Abstract : Electronic sport or esport is a trend that involves playing competitive video games professionally. Traditional sports and esport have been compared to each other because of their similarities. Esport has grown in terms of viewership. Every year more spectators get interested and the number rises. READ MORE

  3. 3. User Interfaces and Gaming Performance : How the Type of UI Elements Impact Player Performance in FPS Games

    University essay from Jönköping University/Tekniska Högskolan

    Author : Thien Tran; Samuel Berg; [2021]
    Keywords : User interfaces; user interface types; video games; computer games; first-person shooters; gaming performance; esports; competitive gaming;

    Abstract : Electronic sports (esports) is an activity in which players compete against each other in video games. It could be beneficial for the esports industry if players were to perform more consistently. The user interface in the game is one aspect that could impact player performance. READ MORE

  4. 4. AN ELECTRONIC ARTS CASE

    University essay from Lunds universitet/Företagsekonomiska institutionen

    Author : Victoria Kotras; Ninette Hansson; Léandre Tellene; [2021]
    Keywords : crisis management; crisis communication; brand communities; gaming industry; Business and Economics;

    Abstract : On November 17th, 2017, Electronic Arts, an American gaming company, publishes one of the most anticipated games of the year: Star Wars Battlefront 2. It is a first- and third-person shooter video game based on the Star Wars universe, with both single and multiplayer aspects. Upon its release, the game, in its beta stage, was heavily criticized. READ MORE

  5. 5. Sponsorship within eSports: Examining the Sponsorship Relationship Quality Constructs

    University essay from Göteborgs universitet/Graduate School

    Author : Xen Chalmet; [2015-07-08]
    Keywords : eSports; Electronic Sports; Sponsorship; Relationship; Trust; Commitment; Satisfaction;

    Abstract : Abstract Little research has been conducted towards eSports, and even less in examining the relationship between eSport entities and sponsorship. Sponsorship within eSports has seen a vast increase in recent years, bringing a whole new dimension to the notion of professional gaming. READ MORE