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Showing result 1 - 5 of 301 essays matching the above criteria.
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1. Testing a contemplative landscape method to design a stress-reducing therapeutic landscape for the Mellanorrlands Hospice
University essay from SLU/Dept. of Urban and Rural DevelopmentAbstract : This thesis explores the effectiveness of the Contemplative Landscape Method (CLM) in designing a stress-reducing therapeutic landscape for Mellanorrlands Hospice, aimed at improving the well-being of palliative care patients. With the increasing importance of palliative care due to an ageing population and the growing demand for hospice services, this study addresses the pressing need for therapeutic landscapes that make a positive contribution to the emotional and psychological health of patients and staff. READ MORE
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2. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game
University essay from Institutionen för tillämpad informationsteknologiAbstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE
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3. The Pride and Prejudice of Privacy - How consumers' intentions to share private information are affected by emotions.
University essay from Göteborgs universitet/Graduate SchoolAbstract : Current papers suggest that if emotions have the power to affect consumers’ privacy concerns, consumers are at risk of being exploited by companies and unauthorized users taking advantage of consumers’ emotional stages. Therefore, suggesting that emotions are critical elements in the context of privacy as they construct the divide between disclosing and protecting an individual’s privacy. READ MORE
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4. Rainbow Galaxy Adventure A gamified socio-emotional learning experience
University essay from Göteborgs universitet/Institutionen för pedagogik och specialpedagogikAbstract : Aim: The aim of the thesis is to describe and analyze how a gamified socio-emotional learning intervention influenced the perceptions of socio-emotional concepts and competencies for the participants. Framework: The research adopts a conceptual framework of collaborative learning. READ MORE
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5. Emotion in adult learing
University essay from Göteborgs universitet/Institutionen för pedagogik och specialpedagogikAbstract : Aim: Of particular interest to this research are migrant students’ emotional states in the courses Swedish for foreigners (in Swedish “Svenska för invandrare” or SFI Swedish for immigrants) and their learning process, including types of emotions, reasons for the occurrence of these emotions, and the influence these emotions may have on learning. The study has an overarching research aim that incorporates identifying the main types of emotional states of SFI migrant students in Sweden, analysis of the dependency of emotional states of students on their studies, socialization, and integration. READ MORE