Essays about: "emulation"
Showing result 6 - 10 of 94 essays containing the word emulation.
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6. Design and control of flexible and distributed production systems using digital twins
University essay from Högskolan i Skövde/Institutionen för ingenjörsvetenskapAbstract : The ongoing fluctuation in customer demand within the manufacturing industry has led companies to reconsider production lines. Flexibility is an essential aspect to face when dealing with this problem. READ MORE
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7. Video Game Preservation and Emulation from Three Perspectives: Developers, Archivists and Gamers
University essay from Södertörns högskola/MedieteknikAbstract : This paper presents a comprehensive research study that investigates the perspectives of video game preservation from three distinct target groups consisting of game developers, game museums, and video game enthusiasts. Each target group expressed their thoughts and opinions regarding game preservation efforts and the use of emulation as a preservation method. READ MORE
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8. Evaluating Swift Concurrency- Async/Await pattern for Volvo Cars App
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : In the ever-evolving landscape of software development, efficient concurrency management stands as a beacon of optimal performance and user experience. Swift's introduction of the async/await pattern promises a new frontier in tackling asynchronous operations. READ MORE
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9. An analysis of how a Digital Twin could be used throughout a process life cycle
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : Within Industry 4.0, the concept of digital twins gains significant attention globally as organizations explore their potential in various industries worldwide. International research and development efforts focus on leveraging digital twins to monitor and optimize processes and products' behavior and performance. READ MORE
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10. Improving the guidance, navigation and control design of the KNATTE platform
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : For complex satellite missions that rely on agile and high-precision manoeuvres, the low-friction aspect of the space environment is a critical component in understanding the attitude control dynamics of the spacecraft. The Kinesthetic Node and Autonomous Table-Top Emulator (KNATTE) is a three-degree-of-freedom frictionless vehicle that serves as the foundation of a multipurpose platform for real-time spacecraft hardware-in-the-loop experiments, and allows emulation of these conditions in two dimensions with the purpose of validating various guidance, navigation, and control algorithms. READ MORE