Essays about: "enemy design"

Showing result 1 - 5 of 14 essays containing the words enemy design.

  1. 1. How Storytelling Drives Activism and Resistance? : Mobilization behind the Strategic Lawsuits Against Public Participation

    University essay from Malmö universitet/Institutionen för Urbana Studier (US)

    Author : Suad Sadullahi; [2024]
    Keywords : Resistance; SLAPP; Activism; Space; Storytelling; Power relations; Mobilization;

    Abstract : This thesis focuses on the stories of activists in Kosovo and why and how they resist in a context where powerful actors increasingly use strategic lawsuits against public participation (SLAPP) as a new mode of exercising power. The thesis seeks to understand resistance and new ways of exercising resistance in the context of SLAPP. READ MORE

  2. 2. A Close Reading of Two Invisible Survival-Horror Characters: : A comparison between the Kaernk from Amnesia: The Dark Descent and the Walrider from Outlast

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Ariana Morgana; Ricky Lilja; [2022]
    Keywords : character design; close-reading; enemy design; horror games; invisible enemy; survival horror; video games; Walrider; Outlast; Kaernk; Amnesia: The Dark Descent;

    Abstract : This thesis looks at two invisible characters, the Kaernk from Amnesia: The Dark Descent and the Walrider from Outlast, to investigate how these characters are incorporated into and contribute to elements found within survival-horror games, and how their design affects the player. The thesis uses a close-reading methodology adapted for video-games to generate data used to first describe each of the characters and the scenario where they are first encountered, and later analyze and discuss the data, as well as compare the data from each character to one another. READ MORE

  3. 3. The iterative construction process of a spectator interface for Competitive Multiplayer Online Battle Arena (MOBA) Game : What to consider when designing a spectator interface

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Te Hua Tseng; [2021]
    Keywords : MOBA; Spectator interface; Spectatorship; Esport; League of Legends; Design guidelines; Design principles; Competitive gaming;

    Abstract : Electronic sport or esport is a trend that involves playing competitive video games professionally. Traditional sports and esport have been compared to each other because of their similarities. Esport has grown in terms of viewership. Every year more spectators get interested and the number rises. READ MORE

  4. 4. Implementation and Benchmarking of a Crypto Processor for a NB-IoT SoC Platform

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Sébastien Fuhrmann; Luis Cavo; [2018]
    Keywords : 3GPP; IoT; HLS; security; cryptography; AES; SNOW; ZUC; hardware; ASIC; confidentiality; integrity; cipher; Technology and Engineering;

    Abstract : The goal of this Master’s Thesis is to investigate the implementation of cryptographic algorithms for IoT and how these encryption systems can be integrated in a NarrowBand IoT platform. Following 3rd Generation Partnership Project (3GPP) specifications, the Evolved Packet System (EPS) Encryption Algorithms (EEA) and EPS Integrity Algorithms (EIA) have been implemented and tested. READ MORE

  5. 5. GPS assisted stabilization and tracking for a camera system

    University essay from Linköpings universitet/Matematik och tillämpad matematik; Linköpings universitet/Tekniska fakulteten

    Author : Hugo Johansson; Hendric Kjellström; [2017]
    Keywords : Semi-automatic tracking; Kalman filter; Automation control;

    Abstract : Today in most vehicles in battle, a camera system is used to manually lock a target and maintaining visual of the target as the vehicle is moving. In order to simplify this, this thesis investigates the approach to semi-automate the process by first manually locking the target and then let the camera approximate the trajectory of the enemy vehicle. READ MORE