Essays about: "engagement digital schools"

Showing result 1 - 5 of 6 essays containing the words engagement digital schools.

  1. 1. Online Game-Based Learning Platforms and Vocabulary Acquisition for ESL Learners in Upper Secondary School

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : Asia Hussein Ali; Aleksander Rudenko; [2023]
    Keywords : Online-game based learning platforms; gamification; vocabulary acquisition; student competition and engagement; cooperation and scaffolding.;

    Abstract : Since the Covid19 pandemic there has been a rise in the use of digital platforms such as online-game based learning platforms (OGBLPs) to diversify the learning experiences of students. This paper investigates the implementation, challenges, and benefits of online game-based learning platforms for English learning of students with English as a second language (ESL) in Sweden’s upper secondary schools. READ MORE

  2. 2. Machine Learning to predict student performance based on well-being data : a technical and ethical discussion

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Lucy McCarren; [2023]
    Keywords : Machine Learning; Data Science; Learning Analytics; Maskininlärning; Data Science; Inlärningsanalys;

    Abstract : The data provided by educational platforms and digital tools offers new ways of analysing students’ learning strategies. One such digital tool is the wellbeing platform created by EdAider, which consists of an interface where students can answer questions about their well-being, and a dashboard where teachers and schools can see insights into the well-being of individual students and groups of students. READ MORE

  3. 3. Using Digital Games for Language Development in Lower Grades : A study of English primary teachers’ attitudes to digital games in English language learning

    University essay from Högskolan i Gävle/Avdelningen för humaniora

    Author : Alae Saed Beshir; [2022]
    Keywords : English language teaching; English language learning; digital game-based learning; digital games; primary teachers;

    Abstract : In a digitalized world, learners from the 21st century prefer game-like lessons instead of traditional methods that are preferred by teachers according to previous studies. Creating a fun and engaging environment in the classroom is not an easy task for the teachers. READ MORE

  4. 4. Occupational Therapist Perspectives on the Implementation of Sensory Integration Interventions in International Schools.

    University essay from Jönköping University

    Author : Hanna Toll; [2021]
    Keywords : environment; inclusion; international schools; occupational engagement; occupational therapy; sensory integration; school-based;

    Abstract : Aim: The purpose of this study was to explore and describe the implementation of sensory integration interventions by occupational therapists in international schools. It gives insight into the conditions for the implementation of sensory integration, outlining some of the challenges and benefits faced by the occupational therapists working in international schools. READ MORE

  5. 5. Skogsbranschens marknadsföringsinsatser riktade till barn och unga i grundskolan

    University essay from SLU/School for Forest Management

    Author : Michaela Axbäck; [2020]
    Keywords : kunskapsförsörjning; rekryteringsstrategi; samverkan;

    Abstract : Med skogen som klassrum finns möjligheter till att integrera ämnesundervisning för samtliga årskurser i grundskolan, samtidigt som eleverna får förutsättning att lära sig om samband i naturen – i praktiken. En positiv effekt av samverkan mellan näringslivet och skolan är möjligheten att bredda kunskapen hos eleverna, de framtida arbetstagarna, om branschers roll i samhället samt vilka yrken och arbetsmöjligheter som finns. READ MORE