Essays about: "escape rooms"
Showing result 1 - 5 of 11 essays containing the words escape rooms.
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1. The Lakeside Hub
University essay from KTH/ArkitekturAbstract : The project entails the creation of a captivating complex, comprising a community house and a Retreat center. Located in the peaceful outskirts of Ösmo, with stunning views of Västra Styran, this architectural masterpiece seamlessly blends functionality, aesthetic appeal, and a profound connection to nature. READ MORE
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2. Breathe
University essay from KTH/LjusdesignAbstract : Imagine your primary fear. You can’t escape, your surroundings are hostile, and everywhere you look there is no resting point. Everyone has their fear. We all should have the chance to overcome it. READ MORE
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3. Escape the Decision Arena : Designing and evaluating an immersive collaborative gaming experience in a cylindrical environment
University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakultetenAbstract : The Decision Arena in Linköping University contains a 360° cylindrical display with a complementary 360° sound system consisting of eight evenly spaced speakers along the bottom edge of the screen. This paper explores if an immersive game can be developed for such a non-typical gaming environment. READ MORE
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4. Puzzle Solving Through Smell : Designing Smell-Based Interactions for Escape Rooms
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This project aims to find how, why and by which means the sense of smell can create meaningful interactions in the field of escape rooms, by taking a main role in the interactions that occur in said games, by adding an additional layer of complexity and embodiment. The project finished with the finding that it is not only possible to create meaningful interactions and expand on the possibilities of smell interaction, but also by encouraging future exploration and discussion of the sense of smell as an interactive medium and material. READ MORE
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5. Escape Room Generator
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Escape rooms are real-life games where groups of players usually find themselves trapped in a room and must escape before time runs out. To achieve this, puzzles of various types must be solved, mainly through deductive reasoning or by discovery of hidden clues. READ MORE