Essays about: "first-person"
Showing result 21 - 25 of 147 essays containing the word first-person.
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21. Empati för offer av psykiskt våld: en komparativ studie rörande perspektivtagande
University essay from Lunds universitet/Institutionen för psykologiAbstract : Studien var ämnad att undersöka skillnader i empatisk förmåga utifrån tre nivåer; perspektiv, kön och våldstyp. Tidigare studier visar att kvinnor har en högre empatisk förmåga än män. READ MORE
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22. Playing Words, Speaking Music : An Autoethnographic Study on Intertextual Approach to Classical Composition
University essay from Luleå tekniska universitet/Musik, medier och teaterAbstract : This master thesis is an autoethnographic study, wherein the author presents and analyzes her approach to composition practice through intertextuality. Drawing on previous research in literary and musical studies, she aims to identify and/or define the types of intertextuality that she uses in her compositional practice, and their interaction within compositions. READ MORE
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23. Designing with water : exploring water as a design material for interactive experiences
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This project explores water as a design material for interactive experiences. The project follows a Research Through Design approach, incorporating methods from both material driven design and the soma design methodology. Over a period of two months, I engaged in first person explorations where I engaged deeply with the design material. READ MORE
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24. “Is it a sin against God to be poor?” : Marxist and Pedagogical Perspectives on Oppressive Ideologies in Octavia E. Butler’s Parable of the Sower and its Potential for Teaching Critical Thinking.
University essay from Mittuniversitetet/Institutionen för humaniora och samhällsvetenskapAbstract : In this essay, I have analysed the novel Parable of the Sower by Octavia E. Butler through a Marxist lens to investigate how ideological oppression is depicted through Capitalism and religion. To examine these ideologies, I analysed Lauren Olamina, the first-person narrator and her half-brother, Keith. READ MORE
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25. Visual Attention and Reaction Times in FPS Games
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : Visual cues are a technique used for the purposes of guiding a viewer towards points of interest. Most commonly this is done with the use of color and contrast to make objects stick out more from its environment. Within the context of video games, visual cues are implemented to guide player actions in otherwise complex scenarios. READ MORE