Essays about: "game apps"
Showing result 1 - 5 of 22 essays containing the words game apps.
-
1. Performance Evaluation of Kotlin Multiplatform Mobile and Native iOS Development in Swift
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Today's mobile development resides in the two main operating systems Android and iOS. It is popular to develop mobile applications individually for each respective platform, referred to as native development. To reduce additional costs, cross-platform solutions have emerged that enable shared development for both platforms. READ MORE
-
2. A case study of the lead time between eliciting and implementing the requirements in mobile game apps
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : Context. There has been a remarkable growth of the mobile game industry since the raging pandemic covid-19 destroyed many businesses across several industries [1]. Nowadays mobile gaming has been one of the highest performing industries globally, raking in more billions in revenue [1,2]. READ MORE
-
3. Designing gamification to increase engagement for the software solution KLAR
University essay from Lunds universitet/Ergonomi och aerosolteknologiAbstract : With the increasing portfolio of options when looking for new mobile apps and web tools their is a need to excel. One of the possible solutions is to capture and hold on to the users by introducing gamification that motivates the user and gives them the opportunity to feel more engaged with a product. READ MORE
-
4. The gamification of sleep : a case study on user engagement with SleepTown in everyday(night) life
University essay from Lunds universitet/Medie- och kommunikationsvetenskap; Lunds universitet/Institutionen för kommunikation och medierAbstract : Sleep is a crucial part of our lives, as we spend about one-third of our lives sleeping. In a digital age, mobile apps on smartphones play an important role in self-improvement regarding sleep. Gamification techniques can be particularly employed by app designers to strengthen users’ motivation and participation. READ MORE
-
5. Non Visuals : Material exploration of non-visual interaction design
University essay from Umeå universitet/Designhögskolan vid Umeå universitetAbstract : Design is all about visuals, or that is what I have found out during this thesis, from the process materials to the outcome our main entry point to any problem is how will we solve it visually so it’s understandable for the general user. This aspect is problematic in itself due to the fact that we, as humans, understand the world and the things around using all our senses continuously, even though we can forget as visuals are so overpowering. READ MORE