Essays about: "game art"

Showing result 6 - 10 of 95 essays containing the words game art.

  1. 6. A designer-driven approach to procedural generation tools for level design

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Max Truedsson; [2023]
    Keywords : Master Thesis; Game development; Game Design; Procedural generation; PCG; Level creation; Art Tool; 3d Environment design; Master Examensarbete; Spelutveckling; Speldesign; Procedurell generering; PCG; Spelbana Konstruktion; Konst verktyg; 3d miljö design;

    Abstract : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. READ MORE

  2. 7. Player experiences in the game Coridden : A case study examining the intended and perceived player experiences in a co-op action RPG game

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Oscar Nyblom; [2023]
    Keywords : Player experience; user experience; playtesting; product reaction cards; video game; case study;

    Abstract : Video games can both be described as a form of art and as digital products. Video games therefore allow for rich interactions and are regarded as more emotional than software and more interactive than films. READ MORE

  3. 8. Finding Identity through Art and Role-playing : A study on the Pouflons community

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Shai Panaga; [2023]
    Keywords : ego bleed; art; gender; identity; larp; LGBT; role-play; RPGs;

    Abstract : “Playing pretend” is often regarded as childish, but many people continue to role-play well into adulthood through various forms of games, activities, and experiences that become an established part of societal norm. In this study, I attempt to establish links between marginalized identities, self-discovery, self-acceptance, and role-play. READ MORE

  4. 9. Finding Identity through Role-playing : A Case Study of the Pouflons Community

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Christian Bondi; [2023]
    Keywords : ;

    Abstract : “Playing pretend” is often regarded as childish, but many people continue to role-play wellinto adulthood. Existing literature has reported instances of bleed between character andplayer identity, but usually in an autoethnographic report, small study, or only in theory. READ MORE

  5. 10. Implementation of AI tools in 3D game art

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Gregory Frederic Diamond; Alexander Lindberg; [2023]
    Keywords : Text-to-image TTI ; UV-mapping; Retopologizing; Whiteboxing; Artificial Intelligence AI ;

    Abstract : AI in art saw a huge spike in popularity with text-to-image models like Midjourney and Stable Diffusion. The AI aids in creation of 2D art and is at times able to save massive amounts of time. Creation of 3D assets is an incredibly time consuming task but the field is currently lacking in research pertaining to artificial intelligence. READ MORE