Essays about: "game culture"

Showing result 1 - 5 of 122 essays containing the words game culture.

  1. 1. Conjunction of the spheres. The struggle for hegemony in the English language online reception of Netflix adaption: The Witcher.

    University essay from Göteborgs universitet/Institutionen för kulturvetenskaper

    Author : Sarah R. Kern; [2024-02-06]
    Keywords : Production reception; Hegemony; Discourse; Transmedia; Witcher; Fantasy; Polish Fantasy; Media literacy; Convergence culture; Fan-studies; Participation culture; Technical communication; Digital Role-Playing Games; Civic imagination; Netnography; ;

    Abstract : This essay uses the concepts of convergence culture, transmedia and hegemony, to understand the struggles within the English language reception to Netflix Tv production “The Witcher.” In order to help the reader, the essay presents the background to the larger Witcher franchise, as well as standard debates and issues within the fantasy genre, the role-playing-game genre and convergence culture. READ MORE

  2. 2. Optimization of Solid-State Fermentation process for brown seaweed using LAB and characterization of the products

    University essay from Lunds universitet/Bioteknik (CI); Lunds universitet/Bioteknik (master)

    Author : Sweta Singh; [2024]
    Keywords : lactic acid bacteria; solid-state fermentation; Alaria esculenta; Saccharina latissima; seaweed fermentation; biotechnology; Technology and Engineering;

    Abstract : Fermentation has played a vital role in human history, offering solutions for food preservation, culinary diversity, and the creation of diverse and flavorful foods and beverages. Its importance continues today, both in traditional practices and in modern industrial applications. READ MORE

  3. 3. Non-playable characters' peripheral effect in relation to narrative and worldbuilding in video games

    University essay from Södertörns högskola/Medieteknik

    Author : Yamaan Kashif; [2023]
    Keywords : Non-playable character; NPC; RPG; Video Games; Worldbuilding; Narrative; Dialogue;

    Abstract : The goal of this thesis is to find out how non-playable characters (NPC) in their own peripheral way, contribute to the narrative and worldbuilding of a video game. A prototype of a role-playing video game (RPG) was created for this particular study, in order to investigate and measure the effect of NPCs on worldbuilding and narrative in video games. READ MORE

  4. 4. Playing with the Third Reich: Conceptual Relocation from Nazi Film to WWII Game : An Experiment to measure Filmic concepts in Digital Games

    University essay from Stockholms universitet/Filmvetenskap

    Author : Laqi Li; [2023]
    Keywords : Nazi Germany; Propaganda Films; Science Fiction Trilogy; Industrial Films; WWII FPS Games; WWII Simulation Games; Fascist Aesthetic; Futuristic Utopianism; Steel-like Romanticism; History.;

    Abstract : Film produced by Nazi Germany has been a classic that has drawn scholars from a wide range of academic disciplines as well as innumerable cineastes from various cultural backgrounds. The simultaneous rise in the number of players acting as observers and operators in digital games with a WWII theme has drawn recent scholarly attention since it is thought that this pattern is contributing to players' hazy understanding of historical events. READ MORE

  5. 5. A Game of Fraud: : Uncovering Corruption Within FIFA's Decision to Award Qatar the World Cup 2022

    University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Author : Eliona Qira; [2023]
    Keywords : FIFA; Sports Governance; Trancparency; Institutional Corruption;

    Abstract : An investigation into FIFA's corruption is conducted in this thesis, with a particular emphasis on the organization's awarding of the 2022 World Cup hosting rights to Qatar. Using institutional corruption, power dynamics, and lack of transparency as a lens into FIFA's decision-making process, this study attempts to understand the factors influencing international sports governance generally. READ MORE