Essays about: "game localization"
Showing result 16 - 20 of 23 essays containing the words game localization.
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16. From Desumasu to Buzzwole: A categorization of Japanese-to-English translation methods in localized Pokémon names
University essay from Lunds universitet/JapanskaAbstract : This study explored the localization of the fictional species names in the Pokémon multimedia franchise. The relations and changes between the semantic units included in 807 Pokémon names were analysed using a framework of existing translational categories of proper names within onomastics (Vermes 2001, Ainiala, Saarelma and Sjöblom 2012), semantic analysis (Nida 1975) and general translation theories (Vinay and Darbelnet 1958). READ MORE
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17. Using SLAM-based technology to improve directional navigation in an Augmented Reality game
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : Augmented reality (AR) gaming, where the real world is overlaid with objects or information to create new gaming experiences, is one of the latest trending technologies. This is due to increases in development tools, mobile device availability and mobile device performance. READ MORE
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18. The dissemination and localization of anime in China : Case study on the Chinese mobile video game Onmyoji
University essay from Stockholms universitet/Institutionen för Asien-, Mellanöstern- och TurkietstudierAbstract : .... READ MORE
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19. Evaluation of TDOA based Football Player’s Position Tracking Algorithm using Kalman Filter
University essay from Blekinge Tekniska Högskola/Institutionen för tillämpad signalbehandlingAbstract : Time Difference Of Arrival (TDOA) based position tracking technique is one of the pinnacles of sports tracking technology. Using radio frequency com-munication, advanced filtering techniques and various computation methods, the position of a moving player in a virtually created sports arena can be iden-tified using MATLAB. READ MORE
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20. What are the graphical differences between Asian and Western playable female game character? : And what do people with different ethnic background prefer?
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This research aimed to investigate game developers' preferences and graphical differences between Chinese and Western female game characters. Parts of the survey were conducted in China and in cooperation with Game Hub Scandinavia (2015). For this research, an image analysis and two models were made. READ MORE