Essays about: "gaming"

Showing result 11 - 15 of 496 essays containing the word gaming.

  1. 11. Managing Multiple Institutional Logics in Public Budgeting: A Qualitative Study at Two Ministries of Foreign Affairs

    University essay from Handelshögskolan i Stockholm/Institutionen för redovisning och finansiering

    Author : Alfred Sjunnesson; Koen van Bleek; [2023]
    Keywords : Institutional Theory; Institutional Logics; Managing Institutional Complexity; Public Sector Budgeting; Tactics;

    Abstract : The purpose of this study is to create an understanding of how Ministries of Foreign Affairs (MFAs) manage institutional complexity in their internal budgeting processes. By looking at public budgeting through an institutional theory lens, we study organizational behavior driven by institutional logics. READ MORE

  2. 12. "An Accident of History" : Discussing Gender Inequalities within the Esports Industry

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Francesco Krämer; Charline Wolf; [2023]
    Keywords : esports; gaming; gender; masculinity; collective identity; standpoint theory; sexual harassment; feminism;

    Abstract : .... READ MORE

  3. 13. Why do players buy in-game items : An exploration into microtransactions and their effect on flow

    University essay from Jönköping University/Internationella Handelshögskolan

    Author : Adam Christopher Karboub; Marc Orozco Sebastian; [2023]
    Keywords : Free-to-play games; Microtransactions; Flow Theory; Exchange Theory; Gaming; Skins;

    Abstract : Background: In the last couple years, the free to play sector in gaming has taken a rise compared to their pay to play counterparts, being able to generate up to 85% of all gaming revenue. More and more game developers have opted to change their game from a paid model to a free-to-play business model, with prominent cases being games like CS:GO and Overwatch. READ MORE

  4. 14. Impact of fixed-rate fingerprinting defense on cloud gaming experience

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Kent Thang; Adam Nyberg; [2023]
    Keywords : cloud gaming; QoE; QoS; proxy; fingerprinting defense; website fingerprinting attack;

    Abstract : Cloud gaming has emerged as a popular solution to meet the increasing hardware de-mands of modern video games, allowing players with dated or non-sufficient hardwareto access high-quality gaming experiences. However, the growing reliance on cloud ser-vices has led to heightened concerns regarding user privacy and the risk of fingerprintingattacks. READ MORE

  5. 15. Effect of resolution on player performance and experience in virtual reality low-fidelity first-person shooting games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Gauri Singh; Veera Venkata Sai Siva Ram Vangavolu; [2023]
    Keywords : Virtual Reality; FPS Games; Low-fidelity; Resolution;

    Abstract : Background. With the increasing popularity of virtual reality(VR) in gaming              applications, it is important to understand the factors that influence the user experienceof players in VR games. One such factor is the resolution of the VR headsets, whichdetermines the clarity and sharpness of the applications on the screen. READ MORE