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Found 5 essays matching the above criteria.

  1. 1. Decision-making AI in digital games

    University essay from Uppsala universitet/Informationssystem

    Author : Ahmad Al Shehabi; [2022]
    Keywords : Decision-making; Goal Oriented Action Planning; GOAP; Agent; AI; Artificial Intelligence; Behavior Trees; Finite State Machines; FSM;

    Abstract : The field of artificial intelligence has gained much knowledge through the implementation of decision-making systems in video games. One of these systems was the Goal Oriented Action Planning system (GOAP) which directs the behavior of an AI-agent through multiple digital artifacts categorized as goals, actions, and plans. READ MORE

  2. 2. Recreating Believability In NPCs: The Effects Of Visual And Logical Behaviour

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Simon Ohrberg; [2019]
    Keywords : Believability; NPC; Visual Behaviour; Logical Behaviour; GOAP;

    Abstract : NPCs are in many games the foundation on which it operates. NPCs create the illusion of inhabitants or assign purpose to the player. Whatever they do, they represent characters. Introducing a character has a certain margin of error, as a poorly portrayed character may cause more damage than the NPC would add. READ MORE

  3. 3. Actionplanering och Samarbete (APAC) mellan multipla AI-agenter

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolan

    Author : Henrik Gunnarsson; [2014]
    Keywords : ai; artificiell intelligens; artificial intelligence; goap; planning; planner; simulation; mas; agents; agent; astar; a star; a*; city building; city construction; unity; pathfinding; cooperation;

    Abstract : This thesis covers an implementation of an artificial intelligence (AI) system for cooperation between multiple AI-agents. It was done as a part of a master thesis in Media Technology and a master thesis in Computer Engineering at Linköping University, campus Norrköping. READ MORE

  4. 4. Action Planning and Cooperation (APAC) between multiple AI-agents

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolan

    Author : Rikard Gehlin; [2014]
    Keywords : artificiell intelligens; artificial intelligence; goal oriented action planning; GOAP; action planning and cooperation; APAC; planning; cooperation; action based; Datateknik; Datateknik;

    Abstract : An architecture for actionbased planning and cooperation between multiple AI-agents based on the GOAP-architecture was developed together with a system to be used in advanced AI-courses at Linköping unversity. The architecture was implemented in this system to show the possibilities of our work. .. READ MORE

  5. 5. Threat Analysis Using Goal-Oriented Action Planning : Planning in the Light of Information Fusion

    University essay from Institutionen för kommunikation och information

    Author : Philip Bjarnolf; [2008]
    Keywords : Threat Analysis; Goal-Oriented Action Planning; STRIPS; Planning Systems; Decision Support; AI; OODA-loop; Coalition Battle Management Language; Commander’s Intent; Effects Based Planning; Information Fusion;

    Abstract : An entity capable of assessing its and others action capabilities possess the power to predict how the involved entities may change their world. Through this knowledge and higher level of situation awareness, the assessing entity may choose the actions that have the most suitable effect, resulting in that entity’s desired world state. READ MORE