Essays about: "haptics"

Showing result 1 - 5 of 38 essays containing the word haptics.

  1. 1. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : PETRA BÉCZI; [2021-11-03]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Blender; Unity game engine; game design and development; haptics; immersive simulation; motion sickness; technological affordances; computer graphics; performance optimization; play testing and observation; interview; thematic analysis;

    Abstract : Virtual reality (VR) made cinema applications today can be considered as simple mediaplayers that are often set in a fictions environment without the privilege of explorabilitygiven to the user - who from the start remains seated in the virtual world. That is due tothe definition of user control which is restrained to the extent that the controllers aremoderated to the definition of interaction with graphical user interfaces such as mediaplayer buttons. READ MORE

  2. 2. Vibraesthetics of Music : The design of BEATHOVEN: a haptic device for enjoying music through vibrotactile sensations

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Adam Mattsson; Martin Åhlén; [2021]
    Keywords : Vibraesthetics; Haptics; Music; Vibrotactile Experience; Product Design; Industrial Design Engineering; Human-Centered Design; Design-Driven Innovation; Artistic Research; Inclusive Design; Vibroestetik; Haptik; Musik; Vibrotaktila upplevelser; Produktdesign; Teknisk design; Människocentrerad design; Design-driven innovation; Estetiskt utforskande; Inkluderande design.;

    Abstract : The project has the purpose of designing and developing a wearable haptic device for experiencing music through tactile vibrations on the body, and the result is the product concept BEATHOVEN and a completely new way of experiencing music.  Music is powerful, it touches our soul and gives form to our emotions. READ MORE

  3. 3. Exploring the effect of using vibrate-type haptic glove in the VR industrial training task

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yi-Hsiou Hsu; [2020]
    Keywords : Virtual Reality; Haptic Gloves; Virtual Reality Industrial Training; Bebop gloves; Virtuell verklighet; Haptiska handskar; Industriell utbildning för virtuell verklighet; Bebop-handskar;

    Abstract : Is it a dream came true for you to experience a Virtual Reality (VR) and be able to touch virtual objects and manipulate them with your bare hands? The recent growth of the Virtual Reality market resulted in an intensification of the development of the haptics gloves technology. The newly haptics gloves, Bebop gloves launched and commercialized recently which will use for this study. READ MORE

  4. 4. Dynamic Folding Knits: : Play, Interact, Explore

    University essay from

    Author : Victoria Elizabeth Salmon; [2020]
    Keywords : Dynamic aesthetic; Visual haptics; Structural form; Play; Fold; Knit; Interaction;

    Abstract : Physical interaction with textiles is generally found through the purpose of the textiles; for clothing, or interior use. We engage not just for the textiles, but primarily for it’s function. Within Dynamic Folding Knits, the purpose of the material is purely interaction focused. READ MORE

  5. 5. Bilateral teleoperation : A study of architectures under different network delays

    University essay from KTH/Mekatronik; KTH/Mekatronik

    Author : Johanna Ollas; Sara Soltaniah; [2020]
    Keywords : haptics; robotics; bilateral teleoperation; model-mediated teleoperation; position-force; network delay; dynamic modeling; haptik; robotik; distansstyrning; nätverksfördröjning; dynamisk modellering;

    Abstract : A bilateral teleoperation system makes it possible for a human operator to interact with a remote environment and receive feedback from their actions. In this work, two different teleoperation architectures are studied, one well-established approach called position-force, and another approach called Model-Mediated Teleoperation (MMT). READ MORE