Essays about: "hardware rendering"
Showing result 1 - 5 of 93 essays containing the words hardware rendering.
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1. Comparative Study of the Inference of an Image Quality Assessment Algorithm : Inference Benchmarking of an Image Quality Assessment Algorithm hosted on Cloud Architectures
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : an instance has become exceedingly more time and resource consuming. To solve this issue, cloud computing is being used to train and serve the models. However, there’s a gap in research where these cloud computing platforms have been evaluated for these tasks. READ MORE
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2. A performance comparison between quadtree and tessellation LOD solutions for planetary terrain
University essay from Blekinge Tekniska HögskolaAbstract : Background. Rendering planets with high detail from orbit to surface level is becoming increasingly common in video games. In this thesis, two solutions to achieving this will be compared, a quadtree solution and a tessellation solution. These solutions both implement an adaptive level of detail on a spherical shape. READ MORE
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3. The Impact of Foveated Rendering as Used for Head-Mounted Displays in Interactive Video Games
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Introduction: In this study, foveated rendering has been explored as its impacton people in a virtual reality (VR) video game setting. Foveated rendering has thepotential to decrease the performance cost of virtual reality gaming by only renderingthe part of the scene where the user is looking. It achieves this with the use of aneye tracker. READ MORE
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4. Server-Side Rendering in React: When Does It Become Beneficial to Your Web Program?
University essay from Umeå universitet/Institutionen för datavetenskapAbstract : In recent years the technology of web application development has improved a lot and JavaScript frameworks such as React and Angular have increased in popularity. These frameworks use client-side rendering and have led to the rendering method’s increase in popularity compared to its previous conqueror; server-side rendering. READ MORE
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5. Improving Unreal Engine Imagery using Generative Adversarial Networks
University essay from Linköpings universitet/Programvara och systemAbstract : Game engines such as Unreal Engine 5 are widely used to create photo-realistic renderings. To run these renderings at high quality without experiencing any performance issues,high-performance hardware is often required. READ MORE