Essays about: "hcI"

Showing result 1 - 5 of 325 essays containing the word hcI.

  1. 1. 3D/VR - Data flow visualization

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Sudheer Sujay; [2024]
    Keywords : ;

    Abstract : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. READ MORE

  2. 2. Linking for Peace. An affordance perspective of LinkedIn as an instrument for peace professionals to advance constructive conflict resolution and transformative efforts

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Jasmine Traore; [2023-11-22]
    Keywords : Affordances; Human Computer Interaction HCI ; Peace and Conflict Research;

    Abstract : Has LinkedIn become the platform for a global community of practice for peace professionals? Does it have the potential to be? An inductive approach to Reflexive Thematic Analysis (RTA) following Braun and Clarke’s six-phase methodology was used as an analytic instrument on empirical data from 13 semi-structured interviews with professionals in peace mediation, using the theoretical lens of affordances. The participants in the study were found to use LinkedIn to create and sustain meaningful connections globally and across sectors, learn from empirical knowledge, stories and insights from others and explore economic opportunities. READ MORE

  3. 3. Reflections on One’s Own Body : An Approach to the Potential of Self-Image in HCI

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Rebeca Blanco Cardozo; [2023]
    Keywords : soma design; first-person perspective; self-image; embodied interaction; self-fashioning technologies; soma design; förstapersonsperspektiv; självbild; förkroppsligad interaktion; self-fashioning teknik;

    Abstract : Self-image and the way we present ourselves to the world are highly relevant in today’s society, fostered to some extent by the ubiquitous use of technology. For example, the idealized body image that is disseminated in the media and on social networks can affect the relationship we have with ourselves. READ MORE

  4. 4. Designing for the Distracted : A User-Centered Approach to Explore and Act on the User Experiences of People with Short Attention Spans

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Matilda Rydén; [2023]
    Keywords : User-centered design; Attention span; User experience; Participatory design; Autobiographical design; Exploratory design; Workshops; Användarcentrerad design; Uppmärksamhetspann; Användarupplevelse; Deltagande design; Självbiografisk design; Utforskande design; Workshops;

    Abstract : Short attention spans are a growing phenomenon, impacting users in their daily interactions with technology. While there have been studies in the field of HCI on how to design for directing or maximizing user attention, few have focused on users with short attention spans and their felt experiences. READ MORE

  5. 5. Virtual Reality for Assessment of Chronic Lower Back Pain in Physiotherapy : Task Selection, Design, and User Experience Evaluation

    University essay from Umeå universitet/Institutionen för informatik

    Author : William Sahlin; Hiran Herath; [2023]
    Keywords : Chronic Lower Back Pain; Virtual Reality; Physiotherapy assessment; Co-creation; User Experience; Human-Computer-Interaction;

    Abstract : Chronic lower back pain (CLBP) presents a significant challenge in healthcare, requiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for the assessment of CLBP and addresses two research questions. READ MORE