Essays about: "interaction design"
Showing result 16 - 20 of 2087 essays containing the words interaction design.
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16. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE
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17. Applying ChatGPT in AI-based dynamic video game narrative generation system
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : ChatGPT’s release and general availability has the potential to create new possibilities for storytelling in games. There are potential benefits of leveraging ChatGPT to generate a narrative at runtime in a video game, as well as possible resulting pitfalls. READ MORE
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18. WORKPLACE LEARNING DURING COVIDPANDEMIC: EXPERIENCES, CHALLENGES & POSSIBLE SOLUTIONS
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Background & Purpose: The learning context of a public transport company that shifted to remote work during the Covid-19 pandemic has been research3ed. The aim was to explore employees' experiences and their needs concerning organizational settings for workplace learning. READ MORE
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19. SCAFFOLDING MATHEMATICAL CONVERSATIONS:
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: This study aims to address the current research gap on interactive mathematics exhibits by investigating parents’ role in supporting their children’s mathematics learning using such displays. In addition to this, the study examines the design of an interactive exhibit and explores whether it can facilitate mathematics learning among parents and children. READ MORE
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20. GETTING READY TO LEARN IN VR
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: VR’s unique affordances offer significant potential for education, but the steep learning curve hinders users from fully benefiting from the technology. Onboarding plays a pivotal role in bridging the gap between novice users and the complexities of collaborative VR environments, contributing to the broader goal of making VR education more accessible and user-friendly. READ MORE