Essays about: "interactive artifact"

Showing result 1 - 5 of 12 essays containing the words interactive artifact.

  1. 1. Generating 8-Bit Sound Effects Using Interactive Evolution

    University essay from

    Author : Tobias Garpenhall; [2022]
    Keywords : Procedural Content Generation; Interactive Evolution; Sound Effects; User Fatigue; Commodore 64 SID chip;

    Abstract : Interactive evolution is explored and applied for the automatic generation of 8-bit sound effects (SFX). Procedurally generating a type of content can result in greater accessibility, cut development costs, and more. However, a natural problem that follows this approach is user fatigue. READ MORE

  2. 2. Talkus AI-relius : An Interactive Journaling Artifact That Supports Reflection Through Conversation

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Max Angenius; [2022]
    Keywords : journaling; reflection; interaction design; human-AI interaction; conversational design;

    Abstract : This project investigates the intersection between reflection through journaling and Artificial Intelligence (AI), more specifically Conversational Agents (CA) in interaction design. Journaling together with a CA is a relatively unexplored area in HCI and Interaction Design, especially when studying the experiential aspect. READ MORE

  3. 3. Narrative structures : Toolbox for mass production or toybox full of possibilities?

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Claes Svensson; [2022]
    Keywords : Narrative structure; the hero’s journey; epiphanic structure; interactive digital narratives;

    Abstract : The study set out to examine how using a different type of narrative, the epiphanic structure, compares to the hero’s journey in both non-interactive as well as interactive writing. Earlier studies about different narrative structures were examined as well as reasons for how the hero’s journey has become used to such a high degree that many other structures are barely known by many people. READ MORE

  4. 4. Addressing intersection artifacts on textured, geometrically rendered vector data in 3D applications

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Bjarni Ragnar Gudmundsson; [2019]
    Keywords : ;

    Abstract : There exist various methods to render vector data in 3D applications. One such method is to render the data geometrically, where polyline data is tessellated into some geometry that is rendered on top of the 3D terrain. READ MORE

  5. 5. Designing a Requirements Elicitation Approach for Intelligent and Interactive Systems in Autonomous Vehicles

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Caterina Curta; Rim Shahin; [2018-06-26]
    Keywords : requirements; elicitation; autonomous vehicles; automotive; intelligent systems; interactive systems; context awareness;

    Abstract : Software is becoming an increasingly large part in the automotive industry. From vehicles being connected to each other through networks to artificially intelligent algorithms that aid people while driving, software is quickly becoming an essential part of the vehicle and it will only keep growing as we steer into the age of autonomous driving. READ MORE