Essays about: "interactive design"
Showing result 1 - 5 of 620 essays containing the words interactive design.
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1. Magic Tree - Development of a technology mediating multi-sensory musical instrument
University essay from Lunds universitet/InnovationAbstract : This thesis is part of the MISK-project, Musik, Interaktiv design, Sinnesstimulering och Kvalitet (Music, Interactive design, Sensory stimulation and Quality). The MISK-project is a collaborative project between Certec at LTH, Furuboda Folkhögskola and Eldorado Resurscenter, developing musical instruments for children and young adults with mental and physical disabilities. READ MORE
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2. Digital Dashboard for Enhanced Waste Management in the Stockholm Municipality : Bridging Data Insights and Sustainable Practices
University essay from KTH/Hållbar utveckling, miljövetenskap och teknikAbstract : The surging global trend in waste generation, currently surpassing 2 billion tons annually in cities,stands as a pressing concern amid escalating climate change threats. This master's thesis aims todesign a digital dashboard tailored to the needs of the Stockholm Municipality's waste managementsystem and its different stakeholders. READ MORE
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3. SCAFFOLDING MATHEMATICAL CONVERSATIONS:
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: This study aims to address the current research gap on interactive mathematics exhibits by investigating parents’ role in supporting their children’s mathematics learning using such displays. In addition to this, the study examines the design of an interactive exhibit and explores whether it can facilitate mathematics learning among parents and children. READ MORE
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4. POTENTIALS FOR LEARNING IN THE DESIGN OF DIGITAL TEXTBOOKS
University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeAbstract : Purpose: The aim of this study was to enhance the knowledge of the learning potentials associated with the different designs of digital textbooks and their implications for the representation of historical content. More specifically, the analysis focused on four Finnish digital history textbooks, with the Winter War being selected as the specific learning unit due to its significant role in the history of Finland. READ MORE
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5. The Missing Student: Construction of an Alternate Reality Game – A pitch to attract applicants to the Game Design & Technology Master’s programme
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : The master’s program Game Design & Technology at the University of Gothenburg wants to try new ways of marketing the program to potential students and has created this Bachelor’s for that purpose. By advertising using a game, one reaches people that are already interested in the area and by having an interactive advertisement such as an Alternate Reality Game (ARG) one can have the target group interact with each other further solidifying their interest. READ MORE