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Showing result 1 - 5 of 122 essays matching the above criteria.

  1. 1. Constructing Spaces of Intervention in Gothenburg's Urban Periphery; The production of “vulnerable areas” in the City’s official documents

    University essay from Göteborgs universitet/Institutionen för globala studier

    Author : Melissa Lennartsson; [2024-01-26]
    Keywords : Vulnerable areas; urban policy; place-making; advanced urban marginality; safety security nexus; neoliberalism; Gothenburg;

    Abstract : This study explores the construction of the “vulnerable area” by critically analyzing the assumptions, representations, and discourses that inform official documents targeting such neighborhoods. By conducting a qualitative content analysis on local policy produced in the City of Gothenburg, this thesis finds that such texts – through their imagination of space – produce “vulnerable areas” as spaces of intervention in need of extraordinary treatment. READ MORE

  2. 2. Exploring the Dynamics of Software Bill of Materials (SBOMs) and Security Integration in Open Source Projects

    University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik

    Author : Anvesh Ambala; [2024]
    Keywords : Supply chain; SBOM; Software Bill of Materials; US Executive Order May 2021; Open-Source Software; Vulnerability; cyber security.;

    Abstract : Background.The rapid expansion of open-source software has introduced significant security challenges, particularly concerning supply chain attacks. Software supply chain attacks, such as the NotPetya attack, have underscored the critical need for robust security measures. READ MORE

  3. 3. DIFFERENTIAL OUTCOME TRAINING AND HUMANOID ROBOT FEEDBACK ON A VISUOSPATIAL GAMIFIED TASK: An experimental study investigating learning, affective social engagement cues and cognitive learning strategies

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Alva Markelius; Sofia Sjöberg; [2023-02-01]
    Keywords : Human-robot interaction; gamified memory task; dementia; differential outcome theory; Furhat; engagement; digitalised treatments; robot assistance;

    Abstract : By combining Differential Outcome Training (DOT), the usage of unique stimulus-response pairings, and feedback from a humanoid simulated robot (SDK) this study aims to improve learning performance of subjects on a visuospatial gamified memory task. This is achieved by using the SDK as an interface for an algorithm that provides audiovisual, reinforcing feedback promoting engangement in a new dyadic setup for a gamified task. READ MORE

  4. 4. Family reunification as a Swedish citizen sponsor : A case study of intimate citizenship and mixed-status families

    University essay from Linnéuniversitetet/Institutionen för samhällsstudier (SS)

    Author : Amanda Tydesjö; [2023]
    Keywords : Migration; Mixed-status family; Intimate citizenship; Intersectionality; Belongingness;

    Abstract : Global migration has increased the number of binational, mixed-status families that encounter family reunification processes and restrictive migration law. However, limited research exists on how the citizen partner in such family constellations is affected by the phenomenon. READ MORE

  5. 5. Interrupting prolonged sitting behavior with gamification: Mobile adaptation of the break reminder desktop app Liopep

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Angelica Caridad Hernandez Cerutti; [2023]
    Keywords : ;

    Abstract : The present work aims at guiding the design transition of the break reminder desktop application Liopep to a mobile platform. The goal is to improve and adapt the gamified intervention to address sedentary behavior at an organizational level. READ MORE