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Showing result 1 - 5 of 118 essays matching the above criteria.
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1. Unpacking the Washback Effect of University Entrance Exams : A Qualitative Study of Uzbekistan’s Students’ Exam Preparation Experiences
University essay from Stockholms universitet/Institutionen för pedagogik och didaktikAbstract : The evolving nature of education emphasizes the importance of fostering 21st-century skills. To align with the requirements of the contemporary era, Uzbekistan introduced its new competency based National Curriculum, highlighting the development of 21st century skills. READ MORE
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2. Digital Tools of the Trade. A Qualitative Study of EFL Teachers’ Use of Digital Tools in a Swedish Post-Pandemic Context
University essay from Göteborgs universitet / LärarutbildningsnämndenAbstract : Due to the increased focus on digitalisation in Swedish schools resulting from the digitalisation of society, pedagogical practices have changed. The Covid-19 pandemic introduced unique challenges to many teachers as education moved online. As digital tools became necessary for teaching, the need for digital competence became acute. READ MORE
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3. A Qualitative Analysis of the Impact of Artificial Intelligence (AI) Adoption (Focusing on Machine Learning (ML)) on the Organizational Capabilities of the Telecom Industry in Sweden and Finland
University essay from Blekinge Tekniska Högskola/Institutionen för industriell ekonomiAbstract : The German government's "Industry 4.0" paradigm transforms technology application across domains using real-time data and connectivity. The telecom sector's reliance on digital, software-driven infrastructure for real-time data and connectivity is paramount. READ MORE
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4. Online Education and Digital Competence : A Comparative Study of Teachers’ Perception Based on Their Experience During COVID-19 Pandemic
University essay from Linnéuniversitetet/Institutionen för informatik (IK)Abstract : Digitalization through the use of Information and Communication Technologies is a phenomenon which has a great influence on our way of living. Organizations and society at large are not left behind. READ MORE
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5. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. READ MORE