Essays about: "level games"

Showing result 1 - 5 of 272 essays containing the words level games.

  1. 1. LET’S LEVEL UP OUR COMMUNICATION A Study of Communication Challenges in Game Development Teams

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Fina Blomberg; Louise Lind; [2023-02-01]
    Keywords : internal communication; multidisciplinary teams; game development; management;

    Abstract : Video games are growing fast in popularity, and while gaming has been primarily an entertainment medium, educators have also realized its benefits as a learning tool. However, little research is done on the complexity of communication in game development projects, though studies of challenges in game development often men-tion communication problems causing delays, stress, and inefficiency. READ MORE

  2. 2. The effects of introducing game mechanics in different orders on player comprehension

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Johannes Cederberg; Bhavana Vutukuru; [2023]
    Keywords : cognitive load; game mechanics; order of introduction; player comfort; player comprehension;

    Abstract : The order in which game mechanics are introduced to players can significantly impact their comprehension and enjoyment of the game. However, there is a lack of research on how player comprehension is affected by the sequence of introducing game mechanics. READ MORE

  3. 3. Epicness through level design : A God of War case study

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : David Petersen; [2023]
    Keywords : Level design; epic; game analysis;

    Abstract : Epic poems originate from Ancient Greece with the most well-known one being the Odyssey by Homer. Today other forms of media than just poems are considered epic. Video games have the possibility of both being incredibly detailed as the epic modern novel and being a spectacle as seen on epic cinema. READ MORE

  4. 4. Effect of resolution on player performance and experience in virtual reality low-fidelity first-person shooting games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Gauri Singh; Veera Venkata Sai Siva Ram Vangavolu; [2023]
    Keywords : Virtual Reality; FPS Games; Low-fidelity; Resolution;

    Abstract : Background. With the increasing popularity of virtual reality(VR) in gaming              applications, it is important to understand the factors that influence the user experienceof players in VR games. One such factor is the resolution of the VR headsets, whichdetermines the clarity and sharpness of the applications on the screen. READ MORE

  5. 5. How do linear and nonlinear levels inspire game flow in cooperative gameplay? : comparative analysis of collaborative mechanics design in ItTakes Two

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Ruihan Gao; Olivia Wang; [2023]
    Keywords : Cooperative gameplay; Flow theory; Game flow; Linear and nonlinear level designs; Mechanics design.;

    Abstract : This study investigates how linear and nonlinear level designs inspire game flow in cooperative gameplay through a close reading analysis. The research focuses on It Takes Two, a highly successful cooperative game with compelling and unusual combination of game elements that enhance the cooperative experience. READ MORE