Essays about: "life events"

Showing result 1 - 5 of 241 essays containing the words life events.

  1. 1. Impact of Social Media on Investment Decision : A quantitative study which consider s information online , online community behaviour, and firm image

    University essay from Umeå universitet/Företagsekonomi; Umeå universitet/Företagsekonomi

    Author : Safa Khalil Abu-Taleb; Fredrick Nilsson; [2021]
    Keywords : Information from Social Media; Online Community Behaviour; Firm Image on Social Media; Investment Decision; Behavioural Finance;

    Abstract : While finance has been studied for several years, behavioural finance, an area that studies how psychological influences can affect market outcomes, is still relatively new, and this subject remains wide open for greater exploration. Social media, which has experienced rapid growth and is now a fundamental part of everyday life, is recognized as key to predicting future outcomes, leading to several studies exploring this subject. READ MORE

  2. 2. Thick Love : A Psychoanalytical Study of Mother-Daughter Relationships in Toni Morrison’s Beloved

    University essay from Högskolan i Gävle/Avdelningen för utbildningsvetenskap

    Author : Khuteibe Hashim; [2021]
    Keywords : Psychoanalytical Criticism; Sigmund Freud; Jacques Lacan; Julia Kristeva; Beloved; Toni Morrison; Abjection; Semiotic; Symbolic; Imaginary; Mirror-stage; Defense Mechanism;

    Abstract : This study employs psychoanalytical theories to explore how the conscious, unconscious, and subconscious workings of the mind, combined with a search for identity, are presented and dealt with in Toni Morrison’s novel Beloved (1987). It is done through a close reading and in-depth textual analysis of thematic concerns raised in the work. READ MORE

  3. 3. Evaluation of the Variance in the Premium Provision Estimate : Handling Inhomogeneous and Decreasing Risk in Premium Provision Purposes

    University essay from Umeå universitet/Institutionen för matematik och matematisk statistik; Umeå universitet/Institutionen för matematik och matematisk statistik

    Author : Eric Egelius; Anna Methander; [2021]
    Keywords : Premium Provision; Reserves; Insurance; Claim Frequency; Inhomogeneous Risk; Claim Severity; Hidden Fault; Title Transfer Insurance; Premiereserv; Reserv; Försäkring; Skadefrekvens; Inhomogen Risk; Skadekostnad; Dolda Fel; Säljaransvarsförsäkring;

    Abstract : The costs related to events of losses within non-life insurance are stochastic and a prerequisite of running a successful insurance business is to predict risks and future costs. From both a business- and regulatory perspective, it is of high interest to have a genuine understanding of the precision and the sensitivity of the estimated costs and future risks. READ MORE

  4. 4. Whether nexus rules under EU Commission proposal of Significant digital presence rules is compatible with separate provisions of international tax law

    University essay from Lunds universitet/Institutionen för handelsrätt

    Author : Kostiantyn Nemchenko; [2021]
    Keywords : digital tax; nexus; tax law; international taxation; permanent establishment; Law and Political Science;

    Abstract : Growing digitalisation of the global economy is brining irreversible changes in business models and structure of economic relationships. External factors, such as pandemiс, only facilitate the process of remote participation in economic life and performing economic functions. READ MORE

  5. 5. SIMULATING A SYSTEM : Using video games as tools to promote self-directed learning

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Per Hallros; Niklas Pålsson; [2021]
    Keywords : Computer games; game design; procedural rhetoric; self-directed learning; prototyping; simulation.;

    Abstract : As a response to finding innovative ways of using games as tools for learning we explore the design process of creating a game system meant to promote self-directed learning. This thesis explores what design pillars a game system needs to follow when making a game that is meant to promote self-directed learning through reflection on cause and effect relations. READ MORE