Essays about: "live video"
Showing result 1 - 5 of 149 essays containing the words live video.
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1. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE
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2. Examining the effects of text support and noise during video meetings on listening effort and comprehension.
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Many companies implemented remote work procedures during the pandemic and for many organizations video meetings have since remained a staple. Remote working has enabled employees to be more flexible with their schedules and technical solutions such as live captioning has been identified as potentially enabling deaf/hard-of-hearing employees during meetings. READ MORE
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3. Objective measurement of video quality
University essay from Uppsala universitet/Avdelningen Vi3Abstract : Automatic video quality assessment has many potential use cases in today’s video-filledsociety, for example, when trying to find highlights in a video. This thesis studies the possibilityof extracting the best segments from a video automatically based on five selected metrics:sharpness, colorfulness, contrast, stability, and aesthetics. READ MORE
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4. Digital Front End Algorithms for Sub-Band Full Duplex
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : Sub-band full duplex is a new communication scheme technology, where a single frequency band is partitioned into sub-bands for downlink (DL) and up-link(UL) transmissions, and both can take place simultaneously. The idea behind the sub-band full duplex development is to improve the throughput, and coverage and reduce the latency of the UL communication by allowing the UL reception during the DL transmission. READ MORE
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5. Non-male Career Development in the Video Game Industry
University essay from Lunds universitet/Företagsekonomiska institutionenAbstract : This paper explores the career development of non-male workers in the video game industry in a male-dominated context. It examines their motivation, perception of success, goals, and values. The aim was to contribute to the discourse on the experience of minorities in a majority-dominated work context and how this affects their career development. READ MORE