Essays about: "ludic interaction"
Found 5 essays containing the words ludic interaction.
-
1. Tuning into uncertainty : A material exploration of object detection through play
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : The ubiquitous yet opaque logic of machine learning complicates both the design process and end-use. Because of this, much of Interaction Design and HCI now focus on making this logic transparent through human-like explanations and tight control while disregarding other, non-normative human-AI interactions as technical failures. READ MORE
-
2. Inclusive online social play through non-verbal communication
University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)Abstract : This research focuses on the connection between voice-based interactions and harassment in online games, from the point of interaction design. It points out severe faults in privacy afforded by voice-based communication and explores beyond this medium to design a communication system that relies only on non-verbal communication (NVC). READ MORE
-
3. Maintaining Curiosity in the Midst of Ruins: The cultivation of entanglements within Earth's ecological community
University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)Abstract : This thesis explores the dimensions of an emerging design space in the Anthropocene through a design process that embraces Probology as a method to integrate interdisciplinary research in exploring and implementing solutions to the dissociation of urbanites from Earth’s ecological community. ... READ MORE
-
4. Can games save fashion?
University essay from Malmö högskola/Fakulteten för kultur och samhälle (KS)Abstract : Driven by an envisioned potential of merging theories and practices of play with studies of fashion sustainability, this research went through a play-centric design process to explore the question of How can play and games help reduce fashion waste? Seven design experiments investigated different game impact goals that could have a positive effect on the pursuit of fashion sustainability. The main research findings show that games can create a safe space for players to challenge their own conceptions of fashion. READ MORE
-
5. Phantom Physicalizations Reinterpreting Dreams Through Physical Representation
University essay from Malmö högskola/Fakulteten för kultur och samhälle (KS)Abstract : This thesis begins with a philosophical question: What if we could amplify our waking experience with the aesthetic qualitiesof dreams? Through a discourse on experiential dream related aspects in philosophy, design and daily life it examines what itmeans, and has meant, to dream, and how these qualities already permeate the physical world. I hypothesize that objects capable of representing dream related physiological data as physical output have the potential to amplify our waking experience. READ MORE