Essays about: "människa i loopen"

Found 5 essays containing the words människa i loopen.

  1. 1. Real-time adaptation of robotic knees using reinforcement control

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Leifur Daníel Sigurðarson; [2023]
    Keywords : Machine learning; deep reinforcement learning; transfer learning; medical device; prosthetic; prosthesis; controls; human-in-the-loop; Maskininlärning; djup förstärkningsinlärning; överföringsinlärning; medicinsk utrustning; protes; kontroller; människa-i-loopen;

    Abstract : Microprocessor-controlled knees (MPK’s) allow amputees to walk with increasing ease and safety as technology progresses. As an amputee is fitted with a new MPK, the knee’s internal parameters are tuned to the user’s preferred settings in a controlled environment. READ MORE

  2. 2. Control barrier function-enabled human-in-the-loop control for multi-robot systems : Centralized and distributed approaches

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Victor Nan Fernandez-Ayala; [2022]
    Keywords : Multi-robot systems; Human-in-the-loop control; Control barrier functions; Safety constraints; ROS Implementation; Multirobotsystem; Human-in-the-loop-kontroll; Kontrollera barriärfunktionerna; Säkerhetsbegränsningar; ROS-implementering;

    Abstract : Autonomous multi-robot systems have found many real-world applications in factory settings, rescue tasks and light shows. Albeit these successful applications, the multi-robot system is usually pre-programmed with limited flexibility for online adaptation. READ MORE

  3. 3. Improving robustness of beyond visual range strategies with adapted training distributions

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Dennis Malmgren; [2022]
    Keywords : Reinforcement Learning; Game Theory; Air Combat; Neural Networks; Förstärkningsinlärning; Spelteori; Luftstrid; Neuronnät;

    Abstract : A key obstacle for training an autonomous agent in real air-to-air combat is the lack of available training data, which makes it difficult to apply supervised learning techniques. Self-play is a method that can be used where an agent trains against itself or against versions of itself without imitation data or human instruction. READ MORE

  4. 4. Machine learning for usability : A case study of mobile application design for Nokia

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Shanshan Hou; [2021]
    Keywords : Machine learning; user-centered design; anomaly detection; user experience; human-in-the-loop; information visualization; algorithm-friendly design; Maskininlärning; användarcentrerad design; anomalidetektering; användarupplevelse; människa i loopen; informationsvisualisering; algoritmvänlig design.;

    Abstract : Nokia launched a website service Customer Insights (CI) to managers and executives from operator companies to track their customers’ experience. An upgraded mobile service is developed for providing more valuable information. The data was retrieved from the same dataset but less amount of information would be displayed in the mobile application. READ MORE

  5. 5. A self-locking loop as an alternative to purse-string suture in colon anastomosis

    University essay from SLU/Dept. of Clinical Sciences

    Author : Oskar Maxon; [2015]
    Keywords : Colon Anastomosis; self-locking loop; purse-string suture; adaptive anaerobic anastomosis;

    Abstract : Colorectal cancer is among the most common and most deadly cancer types in man. Surgical removal of the tumour is the treatment of choice. Anastomotic leakage is a common and feared complication to this procedure associated with further complications and increased mortality. READ MORE