Essays about: "ml-agents"
Showing result 1 - 5 of 7 essays containing the word ml-agents.
-
1. Training an Adversarial Non-Player Character with an AI Demonstrator : Applying Unity ML-Agents
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Game developers are continuously searching for new ways of populating their vast game worlds with competent and engaging Non-Player Characters (NPCs), and researchers believe Deep Reinforcement Learning (DRL) might be the solution for emergent behavior. READ MORE
-
2. Future-proofing Video Game Agents with Reinforced Learning and Unity ML-Agents
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : In later years, a number of simulation platforms has utilized video games as training grounds for designing and experimenting with different Machine Learning algorithms. One issue for many is that video games usually do not provide any source code. READ MORE
-
3. Comparison of cumulative reward withone, two and three layered artificialneural network in a simple environmentwhen using ml-agents
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background.In machine learning you let the computer play a scenario, often millions of times. When the computer plays it receives feedback based on preset guidelines. The computer then adjusts its behaviour based on that feedback. READ MORE
-
4. Application of machine learning to construct advanced NPC behaviors in Unity 3D.
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Machine learning has been widely used in computer games for a long time. This is something that has been proven to create a better experience and well-balanced challenges for players. READ MORE
-
5. An Evaluation of the Unity Machine Learning Agents Toolkit in Dense and Sparse Reward Video Game Environments
University essay from Uppsala universitet/Institutionen för speldesignAbstract : In computer games, one use case for artificial intelligence is used to create interesting problems for the player. To do this new techniques such as reinforcement learning allows game developers to create artificial intelligence agents with human-like or superhuman abilities. READ MORE