Essays about: "mobile applications for university"

Showing result 1 - 5 of 30 essays containing the words mobile applications for university.

  1. 1. Persuasive Language Learning - Qualitative research on user engagement in the persuasive system design of Duolingo

    University essay from Jönköping University/Tekniska Högskolan

    Author : Sofie Kastelli; Napsugár Takács; [2023]
    Keywords : Persuasion; Gamification; User-engagement; Duolingo; MALL; mobile-learning; mobile-language-learning; gamified interaction design;

    Abstract : Duolingo is a popular mobile language-learning application that has been around the market since 2012 and has been researched in its language-learning abilities. It is crucial for mobile language learning applications to keep their users interested, nevertheless, as users easily lose interest in continuing their language study. READ MORE

  2. 2. Bringing New Technology to a Complex Market : A Market Analysis of the VIPS Protocol

    University essay from Uppsala universitet/Industriell teknik

    Author : Staffan Leijnse; [2023]
    Keywords : B2B Marketing; Segmentation; Technology Transfer; Commercialization; Case Study;

    Abstract : University research being adopted by, or transferred to, industry has enabled many of the things we now take for granted. The road from a breakthrough at a university to societal consequences is however a long and winding road full of dead ends and surprising turns. READ MORE

  3. 3. Playing mind gamification : Theoretical evidence of addictive nature of gamification and identification of addictive game elements used in mobile application design

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Bushra Qazi Abbasi; Samrah Awais; [2022]
    Keywords : Gamification; addiction; game elements; Self- Determination Theory SDT ; Smartphone Addiction SA ; Intrinsic Motivation IM ; Extrinsic Motivation EM ; Flow; Five-Factor Model FFM Big Five Model; Hexad framework;

    Abstract : Gamification is a modern concept that makes physical and digital activities engaging and enjoyable just like games. Game elements are added to mobile applications for user retention and engagement. One of the dark sides of gamification i.e. READ MORE

  4. 4. Pareto principle in software : Feature usage and software development in relation to the Pareto principle

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Jakob Persson; Erik Nicklasson; [2022]
    Keywords : Pareto; Pareto principle;

    Abstract : The works of Vilfredo Pareto and the power law that originally was meant to describe the uneven distribution of wealth in Italy, have turned out to be applicable to describe lots of other areas and fields. This thesis aims to investigate the Pareto principle in relation to software, mainly looking into websites and applications, and seeing how the usage of different features is spread among each other. READ MORE

  5. 5. Enriching the user experience of e-learning platforms using responsive design : a case study

    University essay from Linköpings universitet/Programvara och system

    Author : Björn Möller Ehrnlund; [2021]
    Keywords : ;

    Abstract : The use of online applications has grown rapidly during the last years, where 91% of the Swedish population uses internet on a daily basis, both on computers and mobile devices. Naturally, this has come to affect multiple sectors, including the educational one. READ MORE