Essays about: "mobile applications for university"
Showing result 1 - 5 of 30 essays containing the words mobile applications for university.
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1. Persuasive Language Learning - Qualitative research on user engagement in the persuasive system design of Duolingo
University essay from Jönköping University/Tekniska HögskolanAbstract : Duolingo is a popular mobile language-learning application that has been around the market since 2012 and has been researched in its language-learning abilities. It is crucial for mobile language learning applications to keep their users interested, nevertheless, as users easily lose interest in continuing their language study. READ MORE
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2. Bringing New Technology to a Complex Market : A Market Analysis of the VIPS Protocol
University essay from Uppsala universitet/Industriell teknikAbstract : University research being adopted by, or transferred to, industry has enabled many of the things we now take for granted. The road from a breakthrough at a university to societal consequences is however a long and winding road full of dead ends and surprising turns. READ MORE
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3. Playing mind gamification : Theoretical evidence of addictive nature of gamification and identification of addictive game elements used in mobile application design
University essay from Jönköping University/JTH, Avdelningen för datateknik och informatikAbstract : Gamification is a modern concept that makes physical and digital activities engaging and enjoyable just like games. Game elements are added to mobile applications for user retention and engagement. One of the dark sides of gamification i.e. READ MORE
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4. Pareto principle in software : Feature usage and software development in relation to the Pareto principle
University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Abstract : The works of Vilfredo Pareto and the power law that originally was meant to describe the uneven distribution of wealth in Italy, have turned out to be applicable to describe lots of other areas and fields. This thesis aims to investigate the Pareto principle in relation to software, mainly looking into websites and applications, and seeing how the usage of different features is spread among each other. READ MORE
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5. Enriching the user experience of e-learning platforms using responsive design : a case study
University essay from Linköpings universitet/Programvara och systemAbstract : The use of online applications has grown rapidly during the last years, where 91% of the Swedish population uses internet on a daily basis, both on computers and mobile devices. Naturally, this has come to affect multiple sectors, including the educational one. READ MORE