Essays about: "mobile augmented reality"

Showing result 1 - 5 of 72 essays containing the words mobile augmented reality.

  1. 1. Evaluating the Usability and Suitability of a Live Hockey Visualization in Mobile Augmented Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Axel Weinz; [2019]
    Keywords : Human-computer interaction; mobile augmented reality; sports; usability; suitability; information visualization.;

    Abstract : During the last couple of years, mobile augmented reality (MAR) has seen an increase in its potential due to improved available hardware and software. Applications such as Pokémon GO and IKEA Place are just a few of the successful ways MAR can be used in. READ MORE

  2. 2. Statistical Analysis and Evaluation of the 6DOF-utilization of a Handheld Augmented Reality Museum Application

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Danilo Mataruga; [2019]
    Keywords : Augmented reality; user study; museum; school; handheld; statistical analysis;

    Abstract : This study explored the relatively new field of public mobile handheld AR and how the touchscreen-based input of smartphones affects the way users aged 10-12 interact with the 6DOF (6 degrees of freedom) that AR provides. Two experiments were performed, one in a public museum setting and one in a private school setting. READ MORE

  3. 3. Route learning and user attention in a mobile augmented reality navigation application

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oscar Ström; [2019]
    Keywords : ;

    Abstract : Augmented Reality (AR) is a technology that adds a virtual layer to the physical world. The most promising future for AR is in personal computing. Several studies have found that the usage of AR guidance leads to problems with attention to objects that are not directly addressed by the AR guidance. READ MORE

  4. 4. The effects of shadows on depth perception in augmented reality on a mobile device

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jonatan Cöster; [2019]
    Keywords : ;

    Abstract : In the visual perception of depth in computer graphics, people rely on a number of cues, including depth of field, relative size of objects in perspective, and shadows. This work focuses on shadows in Augmented Reality. An experiment was performed in order to measure the effects of having virtual objects cast shadows on real objects. READ MORE

  5. 5. Subjective Evaluation of Marker-Based and Marker-Less AR for an Exhibition of a Digitally Recreated Swedish Warship

    University essay from Blekinge Tekniska Högskola; Blekinge Tekniska Högskola

    Author : Lucas Stridbar; Emma Henriksson; [2019]
    Keywords : Augmented Reality; Marker-Less AR; Marker-Based AR; Cultural Heritage; Subjective Evaluation;

    Abstract : Background: In recent years, research in the field of Augmented Reality (AR) in cultural heritage has been rapidly expanding, due to the advancement of technology and availability of cheaper “off the shelf” hardware. It is, amongst other things, being used as a means to increase availability and regain the public’s interest in cultural heritage. READ MORE