Essays about: "mobile games development"
Showing result 16 - 20 of 49 essays containing the words mobile games development.
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16. Optimized Codebook Based Hybrid Beamforming
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : In this thesis we research beamforming capabilities of the UEs equipped with several antennas in a 5G scenario. We define a system model based on the use of phase codebooks that allow to change the radiation patterns of the arrays of antennas installed in the UE. READ MORE
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17. Exploring the benefits and challenges of AR in an outdoor tourism experience
University essay from KTH/Medieteknik och interaktionsdesign, MIDAbstract : With the development of resilient computer vision algorithms, mobile augmented reality (MAR) technology is now accessible for most smartphone users. There are a lot of MAR applications available on the App Store and Google Play. However, most of the applications are games for indoor usage. Outdoor MAR commercial applications are rare. READ MORE
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18. Using game design elements in a mobile sign language learning application to increase user enjoyment and performance
University essay from Linköpings universitet/Interaktiva och kognitiva systemAbstract : The use of and research on gamification has increased substantially since 2010. Most of the research on gamification has been done within education, specifically higher education. There is a dearth of research on gamification for children with disabilities. READ MORE
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19. Using game design elements in a mobile sign language learning application to increase user enjoyment and performance
University essay from Linköpings universitet/Interaktiva och kognitiva system; Linköpings universitet/Tekniska fakultetenAbstract : The use of and research on gamification has increased substantially since 2010. Most of the research on gamification has been done within education, specifically higher education. There is a dearth of research on gamification for children with disabilities. READ MORE
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20. How to increase revenue in Free-to-Play mobile games
University essay from KTH/Industriell ManagementAbstract : The Free-to-play (F2P) model is the primary business model applied in indie mobile games nowadays. However, the fact that less than 5% of players are paying is still a big problem for developers. READ MORE