Essays about: "modular software design"
Showing result 11 - 15 of 74 essays containing the words modular software design.
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11. Application of Value Proposition Design to a high-tech business market product
University essay from Lunds universitet/InnovationsteknikAbstract : In early 2019, a system of sensors, projectors, and software was created for the purpose of improving the experience of entering Sony’s offices in Lund, Sweden. The system attracted attention, both internally and externally, and grew organically in features and scope to meet the needs of its initial customers. READ MORE
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12. A Comparision Study for Robot Planning Automation Between CATIA V5 & 3D Experience
University essay from Linköpings universitet/MaskinkonstruktionAbstract : As the world is evolving very fast with the developments of new technologies and softwares in design and manufacturing, business organizations and manufacturing industries will always be adapting to the new technologies and softwares for increasing the cost and time efficiency in the development of products. So, this thesis focuses on a comparative study between two Dassault Systems softwares in which, one is mostly used CAD software by industries for a long time, and one is the latest developments in the CAD softwares with satisfying business requirements. READ MORE
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13. Development of Next-Generation Optical Tweezers : The New Swiss Army Knife of Biophysical and Biomechanical Research
University essay from Umeå universitet/Institutionen för fysikAbstract : In a time when microorganisms are controlling the world, research in biology is more relevant than ever and this requires some powerful instruments. Optical tweezers use a focused laser beam to manipulate and probe objects on the nano- and microscale. READ MORE
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14. Supporting Pre-Productionin Game Development : Process Mapping and Principles for a Procedural Prototyping Tool
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. READ MORE
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15. Supporting Pre-Production in Game Development : Process Mapping and Principles for a Procedural Prototyping Tool
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. READ MORE