Essays about: "motivating challenge"
Showing result 1 - 5 of 32 essays containing the words motivating challenge.
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1. Unleashing the Awareness of Sustainable Human-Computer Interaction (HCI) Among Youth: : Bridging the Knowledge Gap and EmpoweringFuture Sustainable Designers
University essay from Jönköping University/JTH, Avdelningen för datateknik och informatikAbstract : This research paper aims to explore the knowledge gap among young designers in relation to sustainable human-computer interaction (HCI), focusing on Interaction Design, and investigating the necessary resources for designing sustainable HCI. Lack of knowledge among young designers regarding sustainable practices in digital design contributes to the overconsumption of energy, and increased carbon emissions, highlighting the need to raise awareness and bridge the knowledge gap in Sustainable Human-Computer Interaction (HCI) design among youth. READ MORE
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2. Generalized super-resolution of 4D Flow MRI : extending capabilities using ensemble learning
University essay from Linköpings universitet/Institutionen för medicinsk teknikAbstract : 4D Flow Magnet Resonance Imaging (4D Flow MRI) is a novel non-invasive technique for imaging of cardiovascular blood flow. However, when utilized as a stand-alone analysis method, 4D Flow MRI has certain limitations including limited spatial resolution and noise artefacts, motivating the application of dedicated post-processing tools. READ MORE
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3. Across the Øresund: A narrative case study of the connections between national borders and national sentiments in a European cross-border region
University essay from Lunds universitet/EuropastudierAbstract : Within the field of border studies, a common theoretical assumption is that national borders and national sentiments are interconnected. Some even argue that national boundaries are a precondition of national sentiments (Anderson & O'Dowd, 1999; Paasi, 1998 (b)). READ MORE
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4. Digital games in grades 4-6
University essay from Högskolan i Gävle/Avdelningen för humanioraAbstract : Digital games are a common interest today and research has shown that digital games affect English vocabulary building in a positive way. This study aims to examine the attitudes of teachers in grade four to six towards the use of digital games for vocabulary building in the classroom and how they are used to do that. READ MORE
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5. Providing Written Formative Feedback for the Diverse Classroom : A case study of a Swedish lower-secondary EFL classroom
University essay from Linnéuniversitetet/Institutionen för språk (SPR)Abstract : The study, designed as a case study, aimed to explore an EFL teacher’s process of producing individualised written formative feedback to further the English language development of the diverse student body of one eighth-grade class in southern Sweden. The research questions were approached from a teacher’s perspective. READ MORE