Essays about: "museum research"

Showing result 16 - 20 of 140 essays containing the words museum research.

  1. 16. Instructions for a Walk Off Line : stanley brouwn’s deviations from the norm as a strategy for arts bureaucracy

    University essay from Stockholms universitet/Institutionen för kultur och estetik

    Author : Rosa Simone Paardenkooper; [2023]
    Keywords : Arts bureaucracy; stanley brouwn; Fluxus; Conceptual Art; deviation; off line; disorientation; reparative reading; inclusion; instruction;

    Abstract : Instructions for a Walk Off Line engages in a reparative reading of Fluxus and Conceptual artworks, with a focus on the practice of stanley brouwn, to outline a set of strategies for contemporary artists to approach the role of bureaucracy in mediating their relationship with art institutions. This research starts from the observation that modern and contemporary art museums are increasingly invested in inviting underrepresented artists into their spaces without engaging in the necessary structural changes to meet their conditions for being included. READ MORE

  2. 17. The Perceptions of Environmental History by Museum Employees : A qualitative study on museum education, history and sustainability in Belgium and Sweden

    University essay from Linköpings universitet/Institutionen för beteendevetenskap och lärande

    Author : Merel Debraekeleer; [2023]
    Keywords : environmental history; museum education; history; museums; perceptions; challenges; sustainability education; outdoor education;

    Abstract : Environmental and sustainability education is a widespread concept nowadays, with several frameworks and competencies supporting it, such as normative learning and forest schools. However, not all of these frameworks are as accessible for every teacher, since they tend to be based on a certain approach the school has to take as a whole, or personal knowledge of the teacher that might not have been acquired yet. READ MORE

  3. 18. Cloud Computing and the GLAM sector : A case study of the new Digital Archive Project of Åland Maritime Museum.

    University essay from Uppsala universitet/Institutionen för ABM

    Author : Ubaid Ali Faruqi; [2023]
    Keywords : Cloud computing technology; Amazon Web Services AWS ; Data storage; AWS Simple Storage Service S3 ; Low-cost-high-storage; Prototype creation; Preservation and access; Sustainable Digitization; Scalability; Readiness for adapting; GLAM sector; User Experience UX ;

    Abstract : This thesis examines the benefits and drawbacks of cloud computing technology within the GLAM (Galleries, Libraries, Archives, and Museums) sector of Sweden and Finland. It employs the case study of the recently developed and launched Digital Archive Project at Åland Maritime Museum which leveraged the Amazon Web Services (AWS) technology stack to provide a cloud-based digital platform for the museum's archival materials. READ MORE

  4. 19. The new Soundforest - The role of lighting in inclusive interactive museum installations

    University essay from KTH/Ljusdesign

    Author : Ines Bartl; [2023]
    Keywords : light installation; interactive light; immersivness; inclusive design;

    Abstract : This thesis focuses on creating an interactive installation as immersive experience for hearing-impaired user. To date, little research has been conducted especially on interactive (sound) installation for impaired visitors, particularly these visitors with hearing impairments or who are hard-of hearing. READ MORE

  5. 20. Exploring User Experience and Risks of VR in Museum Exhibits : A Case Study of 1238: The Battle of Iceland

    University essay from Uppsala universitet/Institutionen för ABM

    Author : Tom Lundmark; [2023]
    Keywords : Museum; Virtual Reality; Digital Humanities; User Experience; Case study; Engagement; Virtual Heritage;

    Abstract : This thesis investigates the User eXperience (UX) and risks associated with Virtual Reality (VR) technology in museum exhibitions. The study builds upon the Hybrid Museum Experiences: Theory and Design by Løvlie, Sundnes et al. (2022) and adopts the User eXperience in Immersive Virtual Environment (UXIVE) Model developed by Tcha-Tokey et al. READ MORE