Essays about: "non-linear video"

Showing result 1 - 5 of 17 essays containing the words non-linear video.

  1. 1. Digital Front End Algorithms for Sub-Band Full Duplex

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Midhat Rizvi; Khaled Al-Khateeb; [2023]
    Keywords : Adjacent Channel Leakage Ratio; Bit Error Rate; Clipping and Filtering; Crest Factor Reduction; Digital front end; Digital Pre-Distortion Error Vector Magnitude; Frequency Division Duplex; Power Amplifier; Peak to Average Power Ratio; Peak Cancellation Crest Factor Reduction; Sub Band Full Duplex; Self-Interference Cancellation; Signal-to-Interference Noise Ratio; Signal-to-Noise Ratio; Turbo Clipping; Time Division Duplex; Technology and Engineering;

    Abstract : Sub-band full duplex is a new communication scheme technology, where a single frequency band is partitioned into sub-bands for downlink (DL) and up-link(UL) transmissions, and both can take place simultaneously. The idea behind the sub-band full duplex development is to improve the throughput, and coverage and reduce the latency of the UL communication by allowing the UL reception during the DL transmission. READ MORE

  2. 2. Analysing user-friendly and knowledge-based agent solution for videostreams troubleshooting and management.

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Danielle Lundström; [2022]
    Keywords : AI chatbot; Knowledge-based agent; troubleshooting; management; multimedia services; QoS QoE;

    Abstract : Since the coronavirus pandemic in 2019, millions of people started to use online streaming and entertainment services during the lockdown. Streaming solutions such as OTT and IPTV has grown and boosted the live streaming and non-linear streaming revenue, by using new technologies and innovation such as Artificial Intelligence (AI) to improve the video quality, performance, and security of video streaming services. READ MORE

  3. 3. The Player as a Conductor : Utilizing an Expressive Performance System to Create an Interactive Video Game Soundtrack

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Magnus Lundh Haaland; [2020]
    Keywords : interactive music; adaptive music; expressive performance systems; CSEMP; video game music;

    Abstract : Music is commonly applied in art and entertainment to enhance the emotional experience. In video-games and other non-linear mediums this task must be achieved dynamically at run-time, as the timeline of events is unknown in advance. READ MORE

  4. 4. Design of an interactive authoringtool for creating branchedvideo : Design av ett interaktivt författarverktyg för att skapa grenadevideor

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Simon Schmidt; Tyrén Nils; [2019]
    Keywords : Authoring tool;

    Abstract : With the release of ”Bandersnatch” in 2018, an interactive movie where the viewermakes choices that affects the outcome of the story, we know that successful interactivemovies are possible and appreciated. Although this technology already exists the possibilitiesare seemingly limitless. READ MORE

  5. 5. Creating Natural Variation in Game Dialogue

    University essay from Luleå tekniska universitet/Institutionen för konst, kommunikation och lärande

    Author : Jesper Timan; [2019]
    Keywords : Audio; Games; Dialogue; Dialog; Natural; Variation; Voice over; Audio engineering; Audio technology;

    Abstract : The interactive and non-linear aspects of video games bring forth the problem of repetition.In game sound, dialogue is particularly susceptible to repetition because of our hearing’ssensitivity to human speech. READ MORE