Essays about: "non-linear video"
Showing result 1 - 5 of 17 essays containing the words non-linear video.
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1. Digital Front End Algorithms for Sub-Band Full Duplex
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : Sub-band full duplex is a new communication scheme technology, where a single frequency band is partitioned into sub-bands for downlink (DL) and up-link(UL) transmissions, and both can take place simultaneously. The idea behind the sub-band full duplex development is to improve the throughput, and coverage and reduce the latency of the UL communication by allowing the UL reception during the DL transmission. READ MORE
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2. Analysing user-friendly and knowledge-based agent solution for videostreams troubleshooting and management.
University essay from Umeå universitet/Institutionen för datavetenskapAbstract : Since the coronavirus pandemic in 2019, millions of people started to use online streaming and entertainment services during the lockdown. Streaming solutions such as OTT and IPTV has grown and boosted the live streaming and non-linear streaming revenue, by using new technologies and innovation such as Artificial Intelligence (AI) to improve the video quality, performance, and security of video streaming services. READ MORE
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3. The Player as a Conductor : Utilizing an Expressive Performance System to Create an Interactive Video Game Soundtrack
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Music is commonly applied in art and entertainment to enhance the emotional experience. In video-games and other non-linear mediums this task must be achieved dynamically at run-time, as the timeline of events is unknown in advance. READ MORE
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4. Design of an interactive authoringtool for creating branchedvideo : Design av ett interaktivt författarverktyg för att skapa grenadevideor
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : With the release of ”Bandersnatch” in 2018, an interactive movie where the viewermakes choices that affects the outcome of the story, we know that successful interactivemovies are possible and appreciated. Although this technology already exists the possibilitiesare seemingly limitless. READ MORE
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5. Creating Natural Variation in Game Dialogue
University essay from Luleå tekniska universitet/Institutionen för konst, kommunikation och lärandeAbstract : The interactive and non-linear aspects of video games bring forth the problem of repetition.In game sound, dialogue is particularly susceptible to repetition because of our hearing’ssensitivity to human speech. READ MORE