Essays about: "onlinespel"

Showing result 1 - 5 of 6 essays containing the word onlinespel.

  1. 1. Compiling SDL Multiplayer Games to WebAssembly with Emscripten for use in Web Browsers

    University essay from KTH/Hälsoinformatik och logistik

    Author : Oscar Falkmer; Martin Norrman; [2022]
    Keywords : Webassembly; WASM; Emscripten; C; web application; web server; WebSocket; SDL; SDL_Net; compiling; Webassembly; Wasm; Emscripten; C; webbaplikation; webbserver; WebSocket; SDL; SDL_Net; kompilera;

    Abstract : Collecting and deploying online games made by inexperienced developers can behard. This is something KTH (Royal Institute of Technology) has a problem withpertaining to a course involving SDL and SDL_Net programming. A good solutionto this problem is to host these games on a website. READ MORE

  2. 2. Accessibility for Hearing Impaired Players in Overwatch

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Mick R. Roncken; Nike C. Törnros; [2021]
    Keywords : Overwatch; accessibility; deaf; hard of hearing; Overwatch; tillgänglighet; döv; hörselnedsättning;

    Abstract : The majority of video games utilize auditory cues to convey vital information such as enemy positioning and hazardous locations to the player. However, these audio cues are inaccessible to players who are deaf or hard of hearing. READ MORE

  3. 3. Bandit Algorithms for Adaptive Modulation and Coding in Wireless Networks

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Romain Deffayet; [2020]
    Keywords : ;

    Abstract : The demand for quality cellular network coverage has been increasing significantly in the recent years and will continue its progression throughout the near future. This results from an increase of transmitted data, because of new use cases (HD videos, live streaming, online games, ... READ MORE

  4. 4. Advanced Matchmaking for Online First Person Shooter Games using Machine Learning

    University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Author : Sven Münnich; [2015]
    Keywords : Matchmaking; Player engagement; Game balance; Online First Person Shooter games; Machine learning; Matchmaking; Spelaktivitet; Spelbalans; Online First Person Shooter games; Maskininlärning;

    Abstract : Matchmaking is an essential part of many modern online multiplayer games and is used by game developers to give the players the best possible online gaming experience. However, since video games have become more complex, traditional matchmaking systems like TrueSkill have reached their limits in predicting match outcomes. READ MORE

  5. 5. Online computer game English : A study on the language found in World of Warcraft

    University essay from Centrum för språk- och litteraturdidaktik

    Author : Simon Lindh; [2009]
    Keywords : computer game; World of Warcraft; Internet language; Netspeak; abbreviation; emoticons;

    Abstract : The aim of this study is to examine the language from a small sample of texts from the chat channels of World of Warcraft and analyze the differences found between World of Warcraft English and Standard English. In addition, the studywill compare the language found in World of Warcraft with language found on other parts of the Internet, especially chatgroups. READ MORE