Essays about: "parallel processing and computer"
Showing result 21 - 25 of 44 essays containing the words parallel processing and computer.
-
21. Direct3D 11 vs 12 : A Performance Comparison Using Basic Geometry
University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologierAbstract : Context. Computer rendered imagery such as computer games is a field with steady development. To render games an application programming interface (API) is used to communicate with a graphical processing unit (GPU). READ MORE
-
22. Using the IBM WatsonTM Dialog Service for Assisting Parallel Programming
University essay from Linnéuniversitetet/Institutionen för datavetenskap (DV)Abstract : IBM Watson is on the verge of becoming a milestone in computer science as it is using a new technology that relies on cognitive systems. IBM Watson is able to understand questions in natural language and give proper answers. The use of cognitive computing in parallel programming is an open research issue. READ MORE
-
23. Implementation of LTE Baseband Algorithms for a Highly Parallel DSP Platform
University essay from Linköpings universitet/DatorteknikAbstract : The division of computer engineering at Linköping’s university is currentlydeveloping an innovative parallel DSP processor architecture called ePUMA. Onepossible future purpose of the ePUMA that has been thought of is to implement itin base stations for mobile communication. READ MORE
-
24. Foreground detection in specific outdoor scenes : A review of recognized techniques and proposed improvements for a real-time GPU-based implementation in C++
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : Correct insertion of computer graphics into live-action broadcasts of outdoor sports requires precise knowledge of the foreground, i.e. players present in the scene. This thesis proposes a foreground detection and segmentation- framework with focus on real-time performance for 1080p resolution. READ MORE
-
25. Implementing Object and Feature Detection Without Compromising the Performance
University essay from Linköpings universitet/Programvara och systemAbstract : This thesis will cover how some computationally heavy algorithms used in digital image processing and computer vision are implemented with WebGL and computed on the graphics processing unit by utilizing GLSL-shaders. This thesis is based on an already implemented motion detection plug-in used in web based games. READ MORE