Essays about: "participatory design"
Showing result 6 - 10 of 341 essays containing the words participatory design.
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6. Impacts of Participatory Design on Data Driven Decision Making in Organisations
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : This thesis explores the impacts of applying participatory design (PD) to data-driven decision-making (DDDM) in organisations. Despite the extensive examination of PD and DDDM individually, there is a noticeable research gap in understanding their integration and their impact on decision-making processes in organisations. READ MORE
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7. Game-based learning for culturally diverse students : Designing a conceptual framework for embedding cultural capital into games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : The purpose of this thesis is to create a conceptual framework for designing culturally responsive game based learning (GBL) with diverse students by including their cultural capital. This addition of cultural capital can contribute to the students' learning capabilities. READ MORE
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8. Translating Vision into Action : A Design Toolkit for Facilitating Place Visioning Workshops in Placemaking
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : This thesis addresses the need for a practical toolkit to facilitate community participation in place visioning workshops, aiding placemakers in driving change in placemaking. By integrating the place visioning pathway into the participatory backcasting framework, the proposed adapted framework for place visioning consists of four activities: (1) Orientation - Define the current challenge of the place, (2) Visioning - Develop a future vision, (3) Backcasting - Propose actions to actualise the vision, and (4) Elaboration - Choose feasible actions to create an action plan. READ MORE
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9. InclusiveRender A metaverse Engine prototype to support Accessible Environments for people with ASD
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The metaverse has seen increased usages in its capabilities as an educational tool by immersing users in virtual scenarios. This technology is inaccessible for user groups that require higher degrees of accessibility and personalization, as most metaverse implementations do not adjust to the user’s needs. READ MORE
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10. We Pay We Say – Participatory Design in OldSchool RuneScape's Polling and Feedback Systems
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This paper analyses the players’ perception of the feedback and polling systems of OldSchool RuneScape to determine what level of participatory design is achieved by the feedback and polling systems used in the game. The aim of the research is to increase the availability of knowledge regarding participatory design in live-service games, as only limited coverage of the topic exists. READ MORE