Essays about: "personality story"
Showing result 1 - 5 of 16 essays containing the words personality story.
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1. Using Social Media and Personality Predictions to Anticipate Startup Success
University essay from Lunds universitet/Matematisk statistikAbstract : This thesis explores the potential of integrating predicted founder personalities, based on the Big 5 Personality Framework, into Machine Learning (ML) models to enhance the accuracy of early-stage startup success predictions. Leveraging Natural Language Processing (NLP) techniques, we extracted personality insights from founders' tweets, focusing on US startups funded between 2013 and 2015. READ MORE
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2. The massive effect of NPCs : How the Mass Effect series creates likable NPCs
University essay from Uppsala universitet/Institutionen för speldesignAbstract : Many video games use non-playable characters (NPCs) as important plot devices and for supplying the players with a meaningful playing experience. The Mass Effect series is known to have many likeable NPCs in its story, and even though emotional attachment and believable traits of NPCs has been defined, it is not entirely known what likeable NPCs excel in. READ MORE
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3. How does the character’s visual design help convey the character’s background in Genshin Impact
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This study examines the relationship between the visual design of characters in thevideo game Genshin Impact and their character background. The study uses formal analysisand data collected on selected characters’ color choices, shapes, movements, facialexpressions, and backstories to analyze if the characters’ visual designs align with theirnarratives. READ MORE
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4. TRANSLATION OF TIME: A translation analysis of Chrono Trigger
University essay from Göteborgs universitet/Institutionen för språk och litteraturerAbstract : The purpose or aim of this study is to analyze and discuss how the personality of the character Frog was changed during the translation and localization of the game Chrono Trigger, with focus on how the use of male speech and sentencefinal particles were translated. The theoretical framework for analyzing of how Frog’s dialogue was changed during localization will be skopos theory, Venuti’s concept of foreignization and domestication and video game localization. READ MORE
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5. Developing a modular extendable tool for Serious Games content creation : Combining existing techniques with a focus on narrative generation and player adaptivity
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : A large part of any game development process consists of content creation, which costs both time and effort. Procedural generation techniques exist to help narrative generation, but they are scattered and require extensive manual labour to set up. READ MORE