Essays about: "photorealistic rendering."

Showing result 1 - 5 of 13 essays containing the words photorealistic rendering..

  1. 1. Shape depiction using Local Light Alignment : Evaluating the shape enhancement capabilities of the Local Light Alignment technique at multiple scales

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Edvard Ahlsén; [2023]
    Keywords : Shape depiction; Non-photorealistic rendering; Shading; Multiple scales; Formskildring; ickerealistisk rendering; skuggning; skalrymdsmetoder;

    Abstract : Local Light Alignment is a new shading based technique in the field of shape depiction, a field which concerns itself with techniques to represent and enhance the three-dimensional (3D) shape of objects in two-dimensional (2D) visual media. The main idea of Local Light Alignment is to locally adjust the incoming direction of light to create contrast in a way that enhances the perception of shape and surface detail. READ MORE

  2. 2. Humans in the wild : NeRFs for Dynamic Scenes Modeling from In-the-Wild Monocular Videos with Humans

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Sanvito Alessandro; [2023]
    Keywords : Clothed Human Reconstruction; Neural Rendering; Neural Radiance Fields; Scene Reconstruction; Computer Vision; Clothed Human Reconstruction; Neural Rendering; Neural Radiance Fields; Scene Reconstruction; Computer Vision;

    Abstract : Recent advancements in computer vision have led to the emergence of Neural Radiance Fields (NeRFs), a powerful tool for reconstructing photorealistic 3D scenes, even in dynamic settings. However, these methods struggle when dealing with human subjects, especially when the subject is partially obscured or not completely observable, resulting in inaccurate reconstructions of geometries and textures. READ MORE

  3. 3. Enhancing Autodesk Maya´s rendering capabilities: : Development and integration of a real-time render plug-in incorporating the extended feature of Toon-Shading

    University essay from Blekinge Tekniska Högskola

    Author : Zannie Karlsson; Liye Yan; [2023]
    Keywords : Software prototyping; Cel-shading; Shading algorithm; 3D-computer graphics; Non-photorealistic rendering technique;

    Abstract : Background- Autodesk Maya is by its long existence one of the most established 3D-modeling software that enables users to create meshes and the software can handle a majority of processes associated with graphic models, animation, and rendering. Although there are arguably different third-party plug-ins that can be used to enhance the efficiency of Maya. READ MORE

  4. 4. Rendering Photorealistic Images of Sticky Notes in Synthesized Indoor Environments : Creating a synthetic dataset in procedurally genererated environments

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Karl Eknefelt; [2022]
    Keywords : Computer vision; Computer graphics; Synthetic; Procedural; Dataset;

    Abstract : This thesis is about creating a synthetic data generation pipeline to replace the manual process of adding bounding box-labeled images of sticky notes to an evaluation dataset of a traditional CV algorithm. With this approach, 462 labeled 12 megapixel-images in 55 different, procedurally varied scenes were generated in 8 hours using a MacBook M1 Max laptop. READ MORE

  5. 5. Hur tolkar vi den fotorealistiska renderingen? : en studie ur en landskapsarkitekts perspektiv

    University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Author : Julia Rudenstam; [2022]
    Keywords : fotorealistiska renderingar; bildanalys; bildperception; visuell kommunikation; visuell kultur;

    Abstract : Uppsatsen utforskar hur den fotorealistiska renderingen uppfattas samt om det fotorealistiska sättet att visualisera perspektiv ger en missvisande bild över hur en plats kan komma att se ut. Detta görs genom att bryta upp den fotorealistiska renderingen i tre delar; bild, rendering och fotografi. READ MORE