Essays about: "playcentric design"

Found 4 essays containing the words playcentric design.

  1. 1. Interactive Eating Design: A Programmatic Exploration of Food as Design Material Through Games

    University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Author : Kevin Ong; [2018]
    Keywords : Interaction Design; Eating Design; Interactive Eating Design; Programmatic Design; Edible Games; Food; Game Design;

    Abstract : This thesis project focuses on the practices of eating and play as I explore using food as a material for interaction design through the context of an analog game. Using the action of eating as the main mechanic, participants of my research project are subject to sensations that can only be explored by eating such as taste, hunger, and satiation. READ MORE

  2. 2. Eating and playing: exploring playful interactions with food around the dinner table

    University essay from Malmö högskola/Fakulteten för kultur och samhälle (KS)

    Author : Rebecca Göttert; [2017]
    Keywords : Interaction Design; Eating Design; Playfulness; Play Theory; Research through Design; Ethnography; Playcentric Design process;

    Abstract : This research proposes the exploration of intertwining eating and playing in social eating situations. Play theory and literature research in related fields build the theoretical background for exploring how play can unfold in different eating situations. READ MORE

  3. 3. A Gameful Quest to Make Second Language Acquisition Fun

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Erik Olov Mårten Andersson; [2015]
    Keywords : game design lenses; gamification; motivation; intrinsic motivation; skill; competence; challenge; flow; playcentric design; feedback; self-determination theory; second language acquisition; playtesting;

    Abstract : This study explores the application of principles from game design, and the motivational psychology it is founded upon, to the domain of second language acquisition. A gameful design process based on playtesting andanalysis with design lenses is adapted and used to iteratively design and develop a system for conversation practice with the goal of creating a motivating and engaging experience. READ MORE

  4. 4. A Playcentric Design Process of a Storytelling Pervasive Game

    University essay from Institutionen för informationsteknologi

    Author : Samuel Oest; [2010]
    Keywords : ;

    Abstract : One genre of games is pervasive games and it is a concept that many forms of gaming have been grouped into. Pervasive games can be described as games that are played in social environments and influence the ordinary life of the player and the people around them. READ MORE