Essays about: "player interaction"
Showing result 16 - 20 of 92 essays containing the words player interaction.
-
16. High-Level Simulator of Federation Orchestration
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : The development of a new wireless access infrastructure can introduce some exciting new applications that are impossible to deploy with the current generation communication infrastructure. Therefore the REINDEER project presents a new distributed cell-free network infrastructure called RW, that creates favourable propagation and antenna array interaction. READ MORE
-
17. Asynchronous Dialogue System
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : Conversations between the PC (player character) and NPCs (non-player characters) in conventional games are usually sequence-based. The NPC talks to a certain point before pending the player's input, sometimes consisting of several prepared actions displayed on the screen in order to advance the conversation. READ MORE
-
18. Age of Peak Performance among Swedish Football Players
University essay from Linköpings universitet/Statistik och maskininlärningAbstract : Within sports, the relationship between performance and age is deeply intertwined and is of interest to various roles within the sport. Despite its status as one of the largest sports in the world, there is a limited amount of previous work in the context of football and the leagues investigated has emphasized the highest ranked leagues. READ MORE
-
19. Exploring Different Experience Modalities of Tennis Electronic Line Calling : Key elements of the interaction between players and the system
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : New technologies have made sports more entertaining, safe, and fair in recent years. This study focuses on electronic line calling, a technology that is revolutionizing tennis. A set of sensors and complex algorithms enable umpires and players to determine with a certain degree of precision whether the ball has bounced inside or outside the court. READ MORE
-
20. A virtual pet game to raise carbon literacy in China
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : After the Paris Agreement, the people of the world have a more clear understanding of the goals to combat climate change and reduce carbon emissions. Previous studies have shown that improving people's carbon literacy could play a role in achieving ambitious climate emission targets. READ MORE