Essays about: "playful behaviour"
Showing result 1 - 5 of 14 essays containing the words playful behaviour.
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1. Evaluation of Factors Affecting the Decision-Making Process of Sneaker Purchase among Chinese Post 90s Consumers
University essay from Jönköping University/IHH, FöretagsekonomiAbstract : Title Evaluation of Factors Affecting the Decision-Making Process of Sneaker Purchase among Chinese Post 90s Consumers. Background Sneakers have become an essential part of the younger generation's wardrobe in today's society, reflecting the millennial drive for comfort and leisure. READ MORE
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2. Long-term stress, behaviour, and the dog-owner relationship in rehomed dogs.
University essay from Linköpings universitet/BiologiAbstract : Humans and dogs have been living close for over 15,000 years, resulting in a unique relationship. The dog-owner relationship can affect stress, and could be affected by contact-seeking behaviour, personalities, and behavioural synchronization. Due to Covid-19, an increase in registered dogs could be observed. READ MORE
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3. Jämförelse av två verktygsbaserade berikningar för gulbröstad kapucin (Sapajus xanthosternos)
University essay from SLU/Dept. of Animal Environment and HealthAbstract : Golden-bellied capuchins (Sapajus xanthosternos) are small primates from Brazil known for their tool use abilities. They are an explorative species and are capable of several types of tool use. READ MORE
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4. Learning Robotic Reactive Behaviour from Demonstration via Dynamic Tree
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Programming a complex robot is difficult, time-consuming and expensive. Learning from Demonstration (LfD) is a methodology where a teacher demonst--rates a task and the robot learns to execute the task. READ MORE
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5. Quizzerfid : Stimulating curiosity through RFID technology.
University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknikAbstract : Computer technology is increasingly being implemented into objects other than the standard desktop computer, be it for keeping existing products current in our digital age or simply exploring the possibilities within the field of embodied interaction. The present paper investigates the emotional-motivational state of curiosity by discussing the design process and results from “Quizzerfid”, a design exploration on the use of RFID technology on a tangible puzzle. READ MORE