Essays about: "procedural methods"
Showing result 1 - 5 of 71 essays containing the words procedural methods.
-
1. A comparative performance analysis of Fast Fourier Transformation and Gerstner waves
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background: As time moves on hardware is able to tackle heavier and more complex computations in real-time systems. This means that more realistic and stylistic environments can be computed. One of these environments is the ocean. READ MORE
-
2. Identifying and Applying Hand-painted Features Onto Procedurally Generated Textures
University essay from Blekinge Tekniska HögskolaAbstract : Background. Procedural content generation (PCG) is a powerful tool used in manydifferent areas within game development. One of these areas are texturing where procedural generation have several advantages, including increased effectiveness, reducedstorage cost and unlimited texture resolution. READ MORE
-
3. Modeling and Balancing the Resource Economy in Gustav
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : In-game resource balancing is a crucial part of game design. By providing an appropriate amount of various kinds of resources to players, the game ensures that players are presented with meaningful challenges. READ MORE
-
4. A Hypnotic Digital Artefact
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This essay investigates what may constitute a hypnotic digital artefact from a design standpoint. This essay is meant to help designers who want to create hypnotic digital artefacts in the shape of a game, or researchers who wants to further this field. READ MORE
-
5. Procedural Natural Texture Generation on a Global Scale
University essay from Linköpings universitet/InformationskodningAbstract : This Master’s thesis investigates the application of dynamically generated procedural terrain textures for texturing 3D representations of the Earth’s surface. The study explores techniques to overcome limitations of the currently most common method – projecting satellite imagery onto the mesh – such as insufficient resolution for close-up views and challenges in accommodating external lighting models. READ MORE