Essays about: "publishing"

Showing result 1 - 5 of 144 essays containing the word publishing.

  1. 1. Design and implementation of an administration portal : A web application interface with focus on accessibility and usability

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälle

    Author : Alexander Sandberg; [2020]
    Keywords : industrial design engineering; user interface design; user experience; universal design; web accessibility; information architecture; teknisk design; användargränssnitt; användarupplevelse; universell utformning; webbtillgänglighet; informationsarkitektur;

    Abstract : The last few years, giant companies like Facebook and Google have taken over the publishing market by attracting both advertisers and users to their platforms. This has caused smaller news publishers to lose their influence and their independence in the industry. READ MORE

  2. 2. Social responsibility in the digital era : Digital communication agencies social responsibility in digital channels

    University essay from Högskolan i Jönköping/JTH, Datateknik och informatik; Högskolan i Jönköping/JTH, Datateknik och informatik

    Author : Erik Ruiz Svensson; Emma Rådhall; [2019]
    Keywords : Digital Communication Agency; Digital Communication; Social Responsibility; CSR;

    Abstract : Purpose and problem discussion: Nowadays, it is crucial to implement social responsibility to business operations to succeed as a business. Companies face increased demands from customers and stakeholders to show their actions regarding social responsibility. READ MORE

  3. 3. The Financial Value of Gamification : An Explorative Event Study to Investigate Investors Reactions to Gamification

    University essay from Blekinge Tekniska Högskola/Institutionen för industriell ekonomi; Blekinge Tekniska Högskola/Institutionen för industriell ekonomi

    Author : Fredrik Engvall; David Fröström; [2019]
    Keywords : Gamification; Event study; Efficient market hypothesis;

    Abstract : The use of gamification has increased in companies in recent years and is used among other things to accelerate learning, increase motivation and engagement. Gamification is defined as the use of game elements in a non-game context. This study aims to investigate whether the use of gamification raises the financial value of a company. READ MORE

  4. 4. Sea Level Rise Vulnerability Assessment for Abu Dhabi, United Arab Emirates

    University essay from Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskap

    Author : Marwa al Kabban; [2019]
    Keywords : Physical Geography and Ecosystem analysis; GIS; Sea Level Rise; Vulnerability Assessment; Modelling Sea Level Rise; Impacts Assessment of Sea Level Rise; GIS application in Sea Level Rise; Disaster Risk Reduction DRR ; Government Information Sharing GIS ; ArcGIS Web App Builder Dashboard; Sea Level Rise Story Map; Earth and Environmental Sciences; Technology and Engineering;

    Abstract : The phenomenon of global warming has become a fact, however; the uncertainty is about the magnitude and acceleration of its manifestations. Global mean sea level rise is one of the results induced by global warming and is happening with an undetectable accelerated pace. READ MORE

  5. 5. Incorporating digital gaming and applications in the classroom and its effects on motivation and learning among EFL learners

    University essay from Malmö universitet/Lärande och samhälle

    Author : Sommer Alexandra; Svensson Hanna; Alexandra Sommer; Hanna Svensson; [2019]
    Keywords : motivation; digital gaming; intrinsic motivation; L2 learning;

    Abstract : This research synthesis investigates the complex theme of how motivation is affected by the use of digital games and applications while learning a second language. A solid overview of the leading motivation theories in second language learning is presented. READ MORE