Essays about: "rasterization"

Showing result 11 - 15 of 21 essays containing the word rasterization.

  1. 11. Ray Tracing Non-Polygonal Objects: Implementation and Performance Analysis using Embree

    University essay from Mälardalens högskola/Akademin för innovation, design och teknik

    Author : Michael Carlie; [2016]
    Keywords : ray tracing; NURBS; bezier; implicit surface; non-polygonal; computer graphics; graphics; embree;

    Abstract : Free-form surfaces and implicit surfaces must be tessellated before being rendered with rasterization techniques. However ray tracing provides the means to directly render such objects without the need to first convert into polygonal meshes. READ MORE

  2. 12. Ray traced gaming, are we there yet?

    University essay from Mälardalens högskola/Akademin för innovation, design och teknik

    Author : Yvonne Schudeck; [2016]
    Keywords : Computer graphics; ray tracing;

    Abstract : Advances in hardware acceleration has resulted in development of a variety of hardware accelerated ray tracing libraries. The purpose of this bachelor thesis is to investigate if a simple ray tracer, based on a hardware accelerated ray tracing library, can achieve acceptable frame rates in rendering simple 3D game-related environments. READ MORE

  3. 13. Occlusion Culling on the GPU : Inner Conservative Occluder Rasterization

    University essay from

    Author : Marcus Svensson; [2016]
    Keywords : occlusion culling; inner conservative rasterization; gpu-driven rendering;

    Abstract : Context. Many occlusion culling algorithms have to cope with the task of balancing performance and accuracy. While it is desirable to accurately identify all occluded scene objects, settling with a rough estimate is often more beneficial for the overall performance. READ MORE

  4. 14. Clustered Shading : Assigning arbitrarily shaped convex light volumes using conservative rasterization

    University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Author : Kevin Örtegren; [2015]
    Keywords : clustered shading; lighting; light culling;

    Abstract : Context. In this thesis, a GPU-based light culling technique performed with conservative rasterization is presented. Accurate lighting calculations are expensive in real-time applications and the number of lights used in a typical virtual scene increases as real-time applications become more advanced. READ MORE

  5. 15. Rasterization of Fragmented Spatial Data

    University essay from Institutionen för datavetenskap

    Author : Marina Dahlberg; [2014]
    Keywords : ;

    Abstract : The Geographical Information Systems (GIS) is nowadays a large industry that has evolved from a highly specialized niche to a technology that affects nearly every aspect of our lives. There is a big challenge to use the functionality of GIS within the organization that works with data in the ordinary old-fashioned way using files stored locally in the computer. READ MORE