Essays about: "realistic rendering"

Showing result 1 - 5 of 50 essays containing the words realistic rendering.

  1. 1. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Beiqian Liu; [2023]
    Keywords : Mesh Simplification; Virtual Reality; Realistic Avatars; 3D Face Reconstruction;

    Abstract : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. READ MORE

  2. 2. Room Impulse Response Interpolation

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Daníel Thor Wilcox; [2023]
    Keywords : Virtual Acoustics; Machine Learning; Signal Processing; Room Impulse Response; Virtuell Akustik; Maskininlärning; Signalbehandling; rumsimpulssvar;

    Abstract : In Virtual Reality (VR) systems, the incorporation of acoustics allows for the generation of audio-visual stimuli, facilitating applications in engineering, architecture, and design. The goal of virtual acoustics is to create a realistic sound field in continuous space. READ MORE

  3. 3. 3D Texture Synthesis Using Graph Neural Cellular Automata

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yitao Xu; [2023]
    Keywords : 3D Texture Synthesis; Graph Neural Cellular Automata; Image-guided Synthesis; Text-guided Manipulation; Canvas Lärplattform; Dockerbehållare; Prestandajustering 3D-textursyntes; Graf Neurala Cellulära Automater; Bildledd Syntes; Textledd Manipulation;

    Abstract : In recent years, texture synthesis has been a heated topic in computer graphics, and the development of advanced algorithms for generating high-quality 3D textures is an area of active research. A recently proposed model, Neural Cellular Automata, can synthesize realistic 2D texture images or videos. READ MORE

  4. 4. Improving Unreal Engine Imagery using Generative Adversarial Networks

    University essay from Linköpings universitet/Programvara och system

    Author : Erik Jareman; Ludvig Knast; [2023]
    Keywords : GAN; Generative Adversarial Networks; Unreal Engine; Real-ESRGAN; super resolution; image enhancement;

    Abstract : Game engines such as Unreal Engine 5 are widely used to create photo-realistic renderings. To run these renderings at high quality without experiencing any performance issues,high-performance hardware is often required. READ MORE

  5. 5. A Performance Comparison of Path Tracing on FPGA and GPU

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Anton Lilja; Markus Videfors; [2023]
    Keywords : ;

    Abstract : Ray Tracing algorithms have long been the popular choice for rendering realistic images, and in recent years they have also reached the field of real time computer graphics. Although their performance has seen great improvement, they are still very computationally costly to perform, both in terms of time and power. READ MORE