Essays about: "rendering"

Showing result 21 - 25 of 590 essays containing the word rendering.

  1. 21. Living with the sun - An investigation in natural light and multi-sensory design

    University essay from Lunds universitet/Institutionen för arkitektur och byggd miljö

    Author : Samuel Grandin Karlsson; [2023]
    Keywords : multi-sensory design; natural light; real-time rendering; Arts and Architecture;

    Abstract : The aim of this thesis is to explore the relationship between natural light and the built environment, by designing a mountain cabin without the use of any artificial lighting. How is it possible to make a house livable and functional without the use of any light sources besides the sun? The thesis digs into the fundamentals of natural light. READ MORE

  2. 22. Vilken metod är effektivast för fångster av fyrtandad rapsvivel i kål och raps?

    University essay from SLU/Dept. of Ecology

    Author : Anton Sandmark; [2023]
    Keywords : fyrtandad rapsvivel; Ceutorhyncus pallidactylus; raps; Brassica napus; kål; Brassica oleracea; IPM; fångstmetoder; gulskål; gul klisterfälla;

    Abstract : Odling av frilandsgrönsaker står inför många utmaningar. För svenska kålodlare har det på senare år uppkommit problem med skadegöraren fyrtandad rapsvivel, Ceutorhynchus pallidactylus (Marsh.) (Coleoptera: Curculionidae). Larverna av C. READ MORE

  3. 23. A performance comparison between quadtree and tessellation LOD solutions for planetary terrain

    University essay from Blekinge Tekniska Högskola

    Author : Julius Wendt; [2023]
    Keywords : level of detail; planetary; rendering; quadtree; tessellation;

    Abstract : Background. Rendering planets with high detail from orbit to surface level is becoming increasingly common in video games. In this thesis, two solutions to achieving this will be compared, a quadtree solution and a tessellation solution. These solutions both implement an adaptive level of detail on a spherical shape. READ MORE

  4. 24. Performance comparison of WebGPU and WebGL in the Godot game engine

    University essay from Blekinge Tekniska Högskola/Fakulteten för datavetenskaper

    Author : Emil Fransson; Jonatan Hermansson; [2023]
    Keywords : Game Engine; Performance Overhead; Rendering; WebGPU; WebGL; Spelmotor; Prestandakostnader; Rendering; WebGPU; WebGL;

    Abstract : Background. For rendering graphics on the web, WebGL has been the standard API to employ over the years. A new technology, WebGPU, has been set to release in 2023 and utilizes many of the novel rendering approaches and features common for the native modern graphics APIs, such as Vulkan. READ MORE

  5. 25. Choosing a Rendering Framework : A Comparative Evaluation of Modern JavaScript Rendering Frameworks

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Denni Wernersson; Viktor Sjölund; [2023]
    Keywords : web development; server-side rendering frameworks; full-stack frameworks; app frameworks; meta frameworks;

    Abstract : This bachelor thesis explores the rapidly evolving landscape of JavaScript rendering frameworks, comparing and evaluating Next.js, SvelteKit, and Astro. The motivation behind this investigation is to help determine the most suitable rendering framework for contemporary web developers. READ MORE